Author Topic: [XP] wraptile (ingame autotile chainer)  (Read 2743 times)

Offline Poe

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[XP] wraptile (ingame autotile chainer)
« on: February 23, 2012, 05:46:21 PM »
Wraptile
Authors: Poe
Version: 1.1
Type: Autotile chainer
Key Term: Misc System

Introduction

a small script that allows you to replace tiles ingame while still chaining the autotiles like in the map creator.

Features

  • tile substitution with automatic rechaining of autotiles ingame
  • changes to the map are saved

Screenshots

None.

Demo/Minigame

http://dl.dropbox.com/u/56282677/rmxp/wraptile%20v1.1.rar

Script

(click to show/hide)

Instructions

in the script.

Compatibility

any.

Credits and Thanks

  • Poe (myself)
  • all the scripters that came before me for teaching me stuff:)

Author's Notes

please let me know if a "too many outcomes" error message pops up. lots of numbers makes for easy typos.
« Last Edit: February 26, 2012, 12:16:30 AM by Poe »

Offline Wizered67

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Re: [XP] wraptile (ingame autotile chainer)
« Reply #1 on: February 24, 2012, 03:13:04 AM »
Wow, this is pretty interesting. I don't see how this could be useful in most games, but this could really help mine! I already have stuff set up for placing tiles, but I never got around to getting autotiles to work. I will probably end up using some of the code from this. Thanks!

Offline Poe

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Re: [XP] wraptile (ingame autotile chainer)
« Reply #2 on: February 25, 2012, 01:42:03 PM »
you're welcome^^

well it can be very useful in minigames like i showed in the demo, or in random dungeon generators, or anything using changing maps like growing towns, or... i'm using this in my own game to randomly make grass grow on sand tiles. you can do a lot of things with it if you get creative.:)

Offline LiTTleDRAgo

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Re: [XP] wraptile (ingame autotile chainer)
« Reply #3 on: February 25, 2012, 07:20:15 PM »
this is kind of useful,

is there any way to save edited tiles to save games?

Offline Poe

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Re: [XP] wraptile (ingame autotile chainer)
« Reply #4 on: February 25, 2012, 11:58:27 PM »
this is kind of useful,

is there any way to save edited tiles to save games?
edited tiles are now saved in savegames as well as in transfer to different map.
« Last Edit: February 25, 2012, 11:59:37 PM by Poe »