Feedback on my new project: Twisted Mind
As some may know, I canceled my previous project "Spells of Chaos". Basically, Spells of Chaos sucked ass deeply. I want to start a new, better, project. It will be a lot more interesting and I have already started brainstorming and such. It will be called Twisted Mind (Thanx Blizzy

).
Basically, I am going to make a list here of my idea's:
STORY:
- You are kidnapped
- The kidnapper injected you with an unknown liquid
- From that moment you start having personality splits called overtakes
- All you want is answers and solutions
- Main character: Businessman, Charismatic, Vulnerable
- Overtaken character: Agressive and feels threatened
- Not overtaken: Searching for info
- Overtaken: Trying to survive as you feel threatened by other overtaken
- Every part of the game is a different day
- You have a diary where you keep things in, what happened, etc...
- The game is in an underground bunker
- There are many Areas and you were kept in Area Lamprey
- You don't remember much
- You start in an overtake
GAMEPLAY:
- "Overtake" mode
- Blizz-ABS
- Play-through'ish
- Modern-day
- Guns and knives
- The further in game, the more items, skills and answers
- Bosses, "imaginary" monsters during overtake mode
- Puzzles
REST:
- Trying to find answers, when at an important part overtakes blow it all, and you see bosses
- Somewhere in game you meet a girl whom gives you important information
- This girl comes back during the game a lot
SPOILER! IF YOU WANT TO PLAY THIS FO REAL, DO NOT CLICK HERE: ShowHide - This girl had injections before you and is too far into overtakes which makes it almost impossible for her to survive later
- The leader-figure below doesn't want answers, he wants to live there, right now, but you want to end this
- There is a specific leader-figure which want to start up civilisation
- You find a journal made by another overtaken who did the same things you are trying to achieve, basically, this is what gives you "quests"
AREAS:
1. Area Lamprey
•Infirmary
•Shop
•Fight-HQ
•Collector
2. Area Candiru
•Merchant
•Doctor
•Collector
3. Area Axolotl
•Pond
•Infirmary
•Collector
•Shop
4. Area Solenodon
•Doctor
•Merchant
5. Area Dermestidae
•Collector
Now, to explain some things:
•Infirmary: A place where you can heal and buy medicines.
•Doctor: You can only buy medicines.
•Shop: Food and fire weapons.
•Merchant: Food and ammo
•Collector: Has special items that he trades for other things. Will often give small quests to find stuff in exchange for essential stuff.
•Pond: For fishing
•Fight-HQ: To learn the basics
If you have any idea's, feedback, hints or tips, POST IT HERE
http://projecttwistedmind.tumblr.com