In The Missing Part i am using an event command that allows the player to run while holding the 'W' button... and it works just fine!
Exept for one small thing that has been starting to bug me a bit. Because the Common Event is a parallel process i always need to turn off the switch to the Common Event when i use a movement route command for the character or else it will be overridden by the Common Event and the character will only move one step and then stop.
So my question is, will you help getting me a script that allows the exact same function (Run when pressing 'W') but is has a built in function that makes it so i do not have to turn off a switch whenever i use the Movement Route Command for the character.
Just in case someone feels like helping me out a bit i would be very happy

Or you could just tell me that i am lazy and i should go on the way i am doing it

(I once used a script that also allows an Idle animation while not moving that has this run function, but it was too buggy)