Hey guys, i ran across a problem! so iv got my events set up like this, Event 1 is just named \e[1] and spawns a ghost when the game is started,
the second event (event 2) is named \respawn[1] \time[1] - this is so my ghost respawns when it is killed (after 1 second). Everything works fine HOWEVER lets say 2 players are in the game...

Player 1 kills the ghost, the ghost respawns in the event 2 spot after 1 second, he can see the ghost and attack it again, however player 2 who did not kill the ghost could see the ghost before however now it has respawned he cannot see it! He can still hit the invisible ghost and even take damage from it. Player 2 can see the ghost is he disconnects and reconnects.
Any help? Need more Screenshots, info or a video?