Author Topic: [XP] Advanced Time and Environment System (ATES)  (Read 11824 times)

Offline KK20

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Re: [XP] Advanced Time and Environment System (ATES)
« Reply #20 on: August 14, 2015, 10:34:54 PM »
Yeah, I see what you mean. The script seems very buggy to me so I don't really endorse using it at the moment.



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Offline Blizzard

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Re: [XP] Advanced Time and Environment System (ATES)
« Reply #21 on: August 15, 2015, 09:51:39 AM »
It would be nice if Thallion was still here to fix it. ._. I don't like having my name on a broken script, but I did provide the base.
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Offline ThallionDarkshine

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Re: [XP] Advanced Time and Environment System (ATES)
« Reply #22 on: August 28, 2015, 06:29:22 AM »
Sorry Blizz... I haven't been into scripting all that much over the past few years. This script started off pretty well, but as time went on I tried to add too many cool things and the code just got more and more convoluted. It's looking as though this error may go back to whatever the thing was with script calls that return false, though I'm not sure why I'm returning a boolean from advance in the first place. I'll poke around the script and see if I can fix it at all.

Edit - And I believe I have fixed the error, though I'm still not entirely satisfied with the state of this script. If I ever get the chance I'll see if I can revamp it and make it look nice again.

Edit2 - Although from what I can see all of the features seem to work.
« Last Edit: August 28, 2015, 06:51:10 AM by ThallionDarkshine »

Offline ThallionDarkshine

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Re: [XP] Advanced Time and Environment System (ATES)
« Reply #23 on: December 18, 2017, 05:48:18 PM »
Update to v1.1! Several minor bugs have been fixed, and everything now works the way it says in the instructions. The weather effects themselves are now handled independently from the time system, so speeding up or slowing down the time system will not, for instance, cause thunder to happen constantly. In addition, the weather durations are now handled through the time system, and configured individually for each weather effect. You can now define a variable to hold the current weather index, allowing you to more easily check the current weather from events. The demo has also been updated to showcase some of the new features.