Author Topic: New Project by Daygames: Word Cloud World  (Read 3403 times)

Offline Blizzard

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New Project by Daygames: Word Cloud World
« on: June 13, 2013, 12:10:04 PM »
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« Last Edit: November 12, 2013, 11:04:22 PM by Blizzard »
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Re: New Project by Daygames: Public WC
« Reply #1 on: June 16, 2013, 04:10:10 AM »
By WC, do you mean like a ... uhh toilet stall? Idk lol, but like a public toilet? Because I know that they are called water closets in other countries, so I'm just tryin' to connect the dots here :P

Offline G_G

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Re: New Project by Daygames: Public WC
« Reply #2 on: June 16, 2013, 04:15:08 AM »
Quote
(WC means toilet and we named it public toilet because people love to write stuff on walls in public toilets, too.)

Well that's what he said, right? lol

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Re: New Project by Daygames: Word Cloud World
« Reply #3 on: June 16, 2013, 09:30:51 AM »
Yup, just like people write on the walls of public toilet. We might have a new name and domain later today if we all agree on the same name. And with all I mean Kiki and me since Teo wasn't involved in this project.

Also, I now have an actual reason to hate Javascript from the deepest depths of my black and dried up soul. After spending 15-20 hours with it, I only wish to go into a small hole and die crying.

EDIT: There were also new features added such as text color and blinking stars and some bugs fixes and other fixes to prevent cheating. You can also play using a mouse now.

EDIT: We have a stable version running with it's own hosting now: http://www.word-cloud-world.com The old CP link will redirect you to the new site.
We have also renamed it to Word Cloud World which is ironically abbreviated WCW, very similar to its working title name.
« Last Edit: June 16, 2013, 11:43:02 AM by Blizzard »
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Quote from: Barney Stinson
When I get sad, I stop being sad and be awesome instead. True story.

Offline Ryex

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Re: New Project by Daygames: Word Cloud World
« Reply #4 on: June 17, 2013, 07:48:22 AM »
Blizz, I feel your pain. I've done some advanced work With javascript for my Web Programming class (not technically part of the class but I went above and beyond) I'll just say this. Javascript can do some crazy as shit and you have to be extremely careful with closures. in a language where

Code: (javascript) [Select]
var that = this;
is a viable solution for maintaining context in callbacks,
you have to keep you shit strait.
I no longer keep up with posts in the forum very well. If you have a question or comment, about my work, or in general I welcome PM's. if you make a post in one of my threads and I don't reply with in a day or two feel free to PM me and point it out to me.

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Offline Blizzard

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Re: New Project by Daygames: Word Cloud World
« Reply #5 on: June 23, 2013, 02:46:10 PM »
WCW is now fully ready and released (version 0.2.0 that is). You can like us on Facebook, too! https://www.facebook.com/WordCloudWorld
Check out Daygames and our games:

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Quote from: winkio
I do not speak to bricks, either as individuals or in wall form.

Quote from: Barney Stinson
When I get sad, I stop being sad and be awesome instead. True story.

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Re: New Project by Daygames: Word Cloud World
« Reply #6 on: June 24, 2013, 10:53:53 AM »
Mark my words, I shall hold the record soon enough!

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Re: New Project by Daygames: Word Cloud World
« Reply #7 on: July 17, 2013, 10:57:41 AM »
We got featured on vsauce3 and now the game exploded and people keep leaving more and more messages like crazy.

http://www.youtube.com/watch?v=Zux_GebV374&feature=youtu.be&t=4m45s
Check out Daygames and our games:

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Quote from: winkio
I do not speak to bricks, either as individuals or in wall form.

Quote from: Barney Stinson
When I get sad, I stop being sad and be awesome instead. True story.

Offline G_G

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Re: New Project by Daygames: Word Cloud World
« Reply #8 on: July 17, 2013, 03:10:10 PM »
OMG that's so fucking awesome!!!! <3

Holy fuck it's so laggy from all the text. xD

Offline Blizzard

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Re: New Project by Daygames: Word Cloud World
« Reply #9 on: July 17, 2013, 03:39:25 PM »
Yeah, I'll do a few things as soon as I get from work to make this work better.

EDIT: I optimized some code and now it doesn't lag THAT hard in the center anymore. Lol, it's a black hole of spam. We have over 18k messages right now and it keeps growing. It's nuts how much traffic already was wasted. We already spent 23 GB of our 100 GB quota, it's nuts.

Anyway, I also changed the start position to randomly pick one on the border of the rectangle (-5000,-5000,10000,10000) rather than (0,0). All hacker messages have been removed, but hacking is still possible. I'll fix that tomorrow.
« Last Edit: July 18, 2013, 12:02:34 AM by Blizzard »
Check out Daygames and our games:

King of Booze      King of Booze: Never Ever      Pet Bots
Drinking Game for Android      Never have I ever for Android      Pet Bots for Android
Drinking Game for iOS      Never have I ever for iOS      Pet Bots for iOS
Drinking Game on Steam


Quote from: winkio
I do not speak to bricks, either as individuals or in wall form.

Quote from: Barney Stinson
When I get sad, I stop being sad and be awesome instead. True story.

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Re: New Project by Daygames: Word Cloud World
« Reply #10 on: July 31, 2013, 03:33:13 AM »
Btw, my message wasn't hacked :b idk if you removed it, but if anything a more appropriate term would be "botted".
I taped my down and right arrows down (or just down, i don't remember) and left it while I slept l0l

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Re: New Project by Daygames: Word Cloud World
« Reply #11 on: July 31, 2013, 04:04:13 AM »
It would have been easier editing your cookies since your Ships X and Y position is saved locally lol.

Offline Blizzard

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Re: New Project by Daygames: Word Cloud World
« Reply #12 on: July 31, 2013, 08:24:18 AM »
@Zexion: I know. I checked the coordinates and the time required to get there seemed legit, but somebody else put more time into it, lol!

@gameus: I have a mechanism that prevents cheating through cookies. Just try and see what happens. ;) The cookies are only used so you can continue playing if you hit F5 or close your browser (and keep the cookie).

Though there still seems to be a way how people are able to hack since we do get a hacked message from time to time. And because of the new caching system to prevent server overusage, hacked messages are not removed returning players' PCs. I'll have to update the code on that.
Check out Daygames and our games:

King of Booze      King of Booze: Never Ever      Pet Bots
Drinking Game for Android      Never have I ever for Android      Pet Bots for Android
Drinking Game for iOS      Never have I ever for iOS      Pet Bots for iOS
Drinking Game on Steam


Quote from: winkio
I do not speak to bricks, either as individuals or in wall form.

Quote from: Barney Stinson
When I get sad, I stop being sad and be awesome instead. True story.