Started by winkio, March 31, 2014, 01:44:45 am
Quote from: Colonel Blinx on April 02, 2014, 02:59:19 pmYeah, like I said, I didn't really think of it that way (or, shit, I honestly didn't even know).I mean, I wasn't demanding it, or anything.Just saying I want it to go in that direction, since I would assume at this point, it's perfectly viable.
Quote from: tSwitch on April 02, 2014, 08:33:32 pmQuote from: Colonel Blinx on April 02, 2014, 02:59:19 pmYeah, like I said, I didn't really think of it that way (or, shit, I honestly didn't even know).I mean, I wasn't demanding it, or anything.Just saying I want it to go in that direction, since I would assume at this point, it's perfectly viable.You're right, it is viable, thats why games are doing it. I'm just saying that due to markets, niches, differing opinions, and creative decisions, you will NOT get your wish, and it is better that way.
Quote from: Colonel Blinx on April 03, 2014, 12:41:31 amDo you HAVE to be so confrontational?And honestly, since newer MMOs seem to be adopting this type of combat, it seems like I don't even have to wish for it.Before long, MMOs featuring the (already) archaic battle systems will be in the minority, and I will be happy.So, yeah, weather I wish for it or not, it's happening. Sorry.EDIT:Also, feel free to reply, but I don't feel like getting into an argument with you (this seems like it will go there), so I've nothing further to add to this particular discussion.
Quote from: Colonel Blinx on April 03, 2014, 04:36:23 pmAlright, I just have to reply so I can point this out to you:If every MMO suddenly shifted to action battle systems, nothing is stopping them from using different types of ABS and systems in the game.All I got from the last paragraph was that it somehow would prevent innovation, or make developers unable to do anything unique with their MMO.Also, when I say I want MMOs to have action combat, I'm only referring to games that would benefit from it. I'm not suggesting the developers of EVE Online to put swords on peoples' space ships and let them go at it, for Christ sake. If someone wants to make an innovative MMO, more power to them.But if someone makes an MMO set in some fantasy world, or whatever, and it has the same old shitty battle system in THIS day and age? That would be a poor decision. And geeze, you know, I don't see what's so wrong with it if you don't want things to be stagnant. Why not weed out the old battle systems and replace them with action ones?Let's face it: you can have more variety and uniqueness in a real time action battle system than you ever could in some static... thing that just attacks for you. There is a lot of creative potential with action battle systems, and even plenty of room for innovation to set the game apart from other games that have an action battle system.
Quote from: Colonel Blinx on April 03, 2014, 05:17:07 pmYes, that IS what my whole point is. This is an opinionated discussion, is it not? Why would my point NOT be based off of personal opinion?Also, isn't the old way just action, but with very limited control?What's wrong with giving people more control?And yes, I know you're free to disagree. That's why I'm not telling you to stop.
Quote from: winkioI do not speak to bricks, either as individuals or in wall form.
Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.
Quote from: Blizzard on April 04, 2014, 01:17:00 amI want to offer a 3rd perspective on the innovation discussion: http://youtube.com/watch?v=Cxhs-GLE29Q
Quote from: WhiteRose on April 04, 2014, 01:56:28 amMaybe a similar distinction could be made in the MMO market.