Started by KK20, November 02, 2014, 05:53:24 am
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if !$game_screen.shaking? && -(@ox % 32) != @ground_sprite.x @first_update = true end
Quote from: Subsonic_Noise on July 01, 2011, 02:42:19 amNext off, how to create a first person shooter using microsoft excel.
Quote from: Zeriab on September 09, 2011, 02:58:58 pm<Remember when computers had turbo buttons?
Quote from: KK20 on November 13, 2014, 11:45:11 pm@MetalZelda:Did you try doing what I last said?
sprite.x = 50sprite.x += 0.0000000000000001 #=> 50sprite.x -= 0.0000000000000001 #=> 49
def ox=(ox) ox = ox.round ...enddef oy=(oy) oy = oy.round ...end
$game_map.start_zoom(x, y, zoom, duration = 20) # of course zoom had to be integer or else tilemap will glitch$resolution.resize_screen(width,height)