[XP] Trigger an event by using skill/item

Started by finalholylight, April 02, 2015, 04:01:44 am

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finalholylight

April 02, 2015, 04:01:44 am Last Edit: April 02, 2015, 06:29:26 am by finalholylight
It should like Golden Sun game.
I stands in front of an ice pillar/door, it won't disappear until I opens skills/items and uses a right skill/item to activate it.
And plus, I can config a range for those skills, Ex: Cyclone has 1 tile-range, Move has 2 tile-range in line, Force has 4 tile-range in line, Tremor has 3 tile-range around user.

KK20

Assign a Common Event to be triggered when using item/skill and make the map events have a page that will handle whatever action it is that needs to be done.

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