Extra Fogs & Panorama Lock
Authors: Jaiden
Version: 1.0
Type: Mapping Enhancement
Key Term: Environment Add-on
IntroductionThis is a script that I've used to enhance XP's mapping even further. It allows for an additional fog that is exclusive to the map ID instead of the tileset, plus an additional two fogs: one drawn as a "lightmap" to add lighting effects and one drawn as a "parallax" (like RMVXA's parallax mapping) to add additional little details to the map like vegetation, etc.
Lastly, there is an option to lock the panorama (background image) of a map so it can also be used as a ground layer, effectively giving you two more layers to work with if you know how to drive it.
Note that you will still need to understand how to make your own parallaxes and lightmaps in GIMP/Photoshop. There are lots of tutorials on this--this script just makes it much easier to apply them.
Features- Allows for an additional fog, which is per map instead of per tileset
- Allows a panorama to lock so it doesn't scroll, allowing it to be used as a ground layer
- Designated fog for parallax/detail mapping
- Designated fog for lighting overlay
ScreenshotsNothing to show here, just try the demo if you'd like.
DemoN/A
ScriptHosted on GithubPlace this script above main just as you would any other custom script.
InstructionsPlease see the script for instructions, or check out the demo.
CompatibilityThis script aliases the Spriteset_Map class. Place it above main like any other custom script.
It hasn't been extensively tested, but should otherwise play nicely with other map scripts.
Credits and Thanks- Game_Guy (for helping with the parallax lock)
Author's NotesI made this script specifically for use in my game
Legends of Astravia back in 2019.
It's rather outdated now, so do whatever you'd like with it. It probably has bugs/issues. Credit is entirely optional.