Started by Blizzard, August 29, 2008, 10:06:29 am
Quote from: winkioI do not speak to bricks, either as individuals or in wall form.
Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.
Quote from: Blizzard on September 09, 2011, 02:26:33 amThe permanent solution for your problem would be to stop hanging out with stupid people.
Quote from: Hellfire Dragon on August 29, 2008, 10:23:15 amlol that's awesome :haha:Is there a way for them to keep 'wobbling' when they are standing still?
class Game_Character attr_accessor :drunken endclass Sprite_Character alias init_drunken_later initialize def initialize(viewport, character = nil) @drunken_mode = true init_drunken_later(viewport, character) end alias upd_drunken_later update def update upd_drunken_later if @character != nil && @character.drunken if @character.moving? || self.angle != 0 || !@character.moving? if @drunken_mode self.angle += 1 @drunken_mode = (self.angle <= 8) else self.angle -= 1 @drunken_mode = (self.angle < -8) end else @drunken_mode, self.angle = true, 0 end end endend
QuoteFrank says: But obviously they put on that shirt on in the morning. Hmmm.. Booty shirts are nice. Depends on the girl.Jellal says: booty shirts lolwut
Quote from: LiTTleDRAgo on March 12, 2013, 01:03:35 am$game_map.events[ID].drunken = false$game_player.drunken = false