Ignore Branden. It's his time of the month. (Read: He's not being constructive here at all.)
Actually all your arguments against Blizz-ABS are completely invalid and show that you haven't even tried Blizz-ABS.
Quote from: Ballade on September 24, 2010, 05:14:52 pm
When i made an enemy, it ran all over the place,
Not only is it mentioned in the FAQ, there even is an entire chapter in the manual that explains how to make an enemy. If you just bothered opening it and typing into the search "create enemy" you would have found out that you can prevent enemies from moving automatically by adding \move to the event name.
Quote from: Ballade on September 24, 2010, 05:14:52 pm
and what i hate about it is that is changes the controls, ik u can fix them back though.
Then where is the problem? Are you just complaining for the sake of complaining? "Yeah, it sucks, I bought beer X. I could have bought beer Y, though. I just didn't do it so I could complain afterwards."
Quote from: Ballade on September 24, 2010, 05:14:52 pm
XAS is simple
Of course it is. That is why so many people have so many problems with setting it up: Because it's simple to use. A piece of cake. A walk in the park.
Quote from: Ballade on September 24, 2010, 05:14:52 pm
and comes with alot of cool addons.
That's true. But Blizz-ABS is compatible with loads of scripts that are already out there. XAS isn't.
Quote from: Ballade on September 24, 2010, 05:14:52 pm
I got use to it faster than i tried to do Blizz ABS.
As I already said, from your response it seems that you didn't spend 15 minutes using Blizz-ABS. How long did it take you to figure out XAS? And don't say 15 minutes, because that would be a lie.
Quote from: Ballade on September 24, 2010, 05:14:52 pm
XAS can easily make lots of my favorite games or atleast a mimic of them, like Castlevania, Battletoads, Megaman(My current game IS like Megaman) Double Dragon... Micheal Jackson! Blizz ABS can probably do it if u rewire the scripts in a wierd way, but XAS is alooooot easier, which is why I like it better.
Wait a minute. Are you saying that you didn't touch the scripts of XAS even once? Because I know a Castlevania game that was made without touching the scripting part of Blizz-ABS even once. And if it was polished a bit, it wouldn't even be glitchy. And that was a very old version of Blizz-ABS. You can take a look at it if you want:
http://forum.chaos-project.com/index.php/topic,1927.0.htmlQuote from: Ballade on September 24, 2010, 05:46:12 pm
Woah, i tried to bring peace, but OKAY!
Wait, what? I don't see anybody fighting here. You were the one who came in here and started making up facts without actually trying Blizz-ABS properly. If you want to be able to give a valid and unbiased opinion, you should first familiarize properly with Blizz-ABS and make a small game using it. THEN you can go about ranting if you don't like something. Nobody, who ACTUALLY worked with both systems, is going to agree with XAS being easier to use than Blizz-ABS. Nobody.
Quote from: Ballade on September 24, 2010, 05:46:12 pm
Blizz ABS has the Vlad ABS feel on VX. Like, u can just go to a boss and hit em until they die. With XAS, u go to a boss, it knocks u back, and u get ur ass handed to ya. I hate to flex about my game but here's why XAS is better
Custom movement routes, forced actions, hello? If you actually tried Blizz-ABS properly, you would know that you can do all of that stuff. Also, try giving an enemy a higher perception range, low penalty time skills and turn on knockbacks and watch them hand your ass in Blizz-ABS. You won't even get close to hurt actually them. Or just put a few of them on the map, turn on the full AI and watch them outsmart you in groups. Does XAS have leadership roles for enemies? Does XAS allow your enemies to call other enemies for help when they are being attacked? Does XAS allow your enemies to become smarter while observing you and base their decisions on that? Does XAS allow your enemies to run away when they figure out that you'd kick their ass? No, it doesn't.
Nobody is saying that XAS is bad. I, myself, think that XAS is a decent system. It is just very user-unfriendly as you have to have scripting knowledge to use it. As Sub said, XAS is great if you want an action RPG without any special features. But if you want any kind of additional script that isn't graphic related, it won't work. You want a skill that does damage equal to the user's HP? Not with XAS. Blizz-ABS, on the other side, supports custom stuff like that.