-> Final Attack System (Wow, another attack! yippee!)
-> Counter System (one of the few decent additions)
-> Advanced Status System.(+ 20 New States) (OMG! NEW STATES! i coulda never done those on my own! Never mind that they are prolly better made in ToA anyways)
( Reflect / Re-life / Invicible / DeathCount / FAST
Slow / Stop / Confuse / Seal / Regen / Poison /
Sleep / Poison SP / Etc...)
-> Advanced Damage System. (Wow, now lazy people don't even have to make their own skills!)
( Drain HP-SP / Damage SP / Level Damage/ Gold Damage/
Rang Effect / Steal / Fixed Damage / Etc... )
-> Shield System. (*snickers* BABS had this at what, like 1.5? lol)
-> Enemy Attack Effects. (Wait, you mean enemies can attack too? OMG!)
( Drain HP-SP / Add States / Blow Power )
-> Advanced Item Effects(Field). (Very descriptive...)
-> Collapse Zoom System. (Again, very descriptive...)
-> Hit Effect system. (Seriously people, wtf do these even do? Create horrible lag?)
-> Advanced Enemy Action System. (This may be an AI. Or a laggy piece of junk. Probably both)
(EXP-> shoot(X) / rand_shoot(X,X,X,X,X) )
(+ 40 New Commands to customize your enemys)
(Action based on HP/LV/Switch/Percentage ,Random Attack,
Escape, Reaction , auto states, etc...)
-> Multiple Treasure System. (0..5) (No way! It's about time lol.)
-> Auto Animation Command. (auto rejection comment)
-> Damage Limit. (Seriously? This is it's own little addon? wow)
-> Custom speed moviment. (0..10) (wait, isn't this like a basic event option?)
-> Improved Collapse Animation. (Yay, now I don't have to animate my own characters!)
-> Improved Multhits System. (improved lagginess?)
-> Improved Charge System. (Now with Duracell Batteries!)