Multi-part Request

Started by jcsnider, December 07, 2008, 11:18:08 am

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jcsnider

This isnt really a script but more of what to change.... (But yet, another request  :wacko:)

I am looking for a few changes to the battle system...

1. Not display "Miss" in battle when using an item...

2. Not show the damage done the the enemy (I have hp bars, there is no need to show damage, for a pokemon game anyway  :^_^':)

3. Somehow add a decimal to the health in the menu, in teh party switcher, and in battle...
Like instead of showing 203 health, show 20.3 I will kinda post a screenshot if there is any confusion...


Thanksd



Aqua

1.  Game_Battler 3

Line 302 & 309

Change the "Miss" to ""

I'm not sure about the other 2 requests.

jcsnider


winkio

December 07, 2008, 05:11:00 pm #3 Last Edit: December 07, 2008, 05:39:49 pm by winkio
the second one is different depending on what battle system you use.  If you are using the default scripts, its will be line 420-436 in Scene_Battle 4.  If not, find a method in your battle script with the same name and function:

Spoiler: ShowHide
#--------------------------------------------------------------------------
  # * Frame Update (main phase step 5 : damage display)
  #--------------------------------------------------------------------------
  def update_phase4_step5
    # Hide help window
    @help_window.visible = false
    # Refresh status window
    @status_window.refresh
    # Display damage
    for target in @target_battlers
      if target.damage != nil
        target.damage_pop = true
      end
    end
    # Shift to step 6
    @phase4_step = 6
  end


change this line:
target.damage_pop = true
to
this:
target.damage_pop = false


I'll look into the third one soon, but it will also depend on your battle system