*HUGS AQUA*
YAY, FINALLY SOME WORK
<33
Okay, we also need to figure out the way a mission is graded. The variables I can figure are as follows:
Enemies defeated/Enemies Possible
Items Used (More items used would lower your score)
Deaths (This would be times your party members have fallen)
Time: This is one we'll really have to fine-tune, because we'll need to find time goals for not only each mission, but different point values for goals.
Ranks: PERFECT, S, A+, A, B, C, D, F, -Insert Derogatory Term of Insultedness Here-
This will need quite a bit of tuning, but the Mission System is to be the core of the game systems, and a way to drag it away from MOST RPGs made in RPG Maker.