to use Blizz-ABS or not to use Blizz-ABS

Started by Gabbergon, April 21, 2009, 02:10:52 pm

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Should I use the Blzz-ABS or not in my upcoming game?

No, for the nicer gfx(don't expect the greatest gfx!)
2 (18.2%)
Yes, for the easy found gfx
5 (45.5%)
No, to speed the process
0 (0%)
No, for the fun
1 (9.1%)
No, for the nicer gfx(don't expect the greatest gfx!)
0 (0%)
Yes, for the fun
3 (27.3%)

Total Members Voted: 11

Voting closed: April 28, 2009, 02:10:51 pm

Gabbergon

My first (official) project is finally becoming a game :gunz:
I almost got the demo finished and I'm ready to start a topic as soon as possible
BUT, now is the time to bring this question(later it would be too much work to change it)
Will I use the -first planned- normal battle style
Or will I use the -already putten in- ABS script by blizzard
I'm still very unsure about it, and this is my last chance to change it
Removing the script wouldn't be hard and speed up the process
but then, I still have to get the battler graphics
while using the advanced script will slow down the game a bit(the process but also might a little lag)
but it would easy, cause I wouldn't need to get much graphics(and those i do need are easy to find/create)

Blizzard

April 21, 2009, 02:12:27 pm #1 Last Edit: April 21, 2009, 02:14:17 pm by Blizzard
Avoid the DBS if you don't plan on making it insanely custom like I did in CP or else people will consider it yet another RMXP game using the DBS. I suggest Blizz-ABS if you want an ABS. If you want something else like an ATB, there are good systems out there.

Don't worry about lag in Blizz-ABS. It's one of the fastest ABSes (if not even THE fastest ABS) out there. 10 enemies at the same time on the screen shouldn't cause too much lag if properly set up.
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legacyblade

April 21, 2009, 04:19:08 pm #2 Last Edit: April 21, 2009, 04:34:46 pm by legacyblade
I suggest Blizz-ABS as well. I've personally used most of the ABS's out there, and I can attest to the superiority of BlizzABS. In the past, there were downsides to using it (mainly graphical), but since 2.0, those tradeoff's have become nonexistent. The newest version of blizzABS can even be used to make a game with as much depth as Morrowind and Oblivion (some of the greatest RPGs ever made). Blizz ABS is lagfree, has the most features, is easy to use, has the simplest, most powerful graphic system, is well coded, has the most powerful enemy AI, and makes the most fun games (I've battled in XAS, neoABS, Mr. Moe's ABS, Near Fantastica's ABS, and evented ABS systems, but none of the battles are as enjoyable as blizzABS battles).

So yah, there are no tradeoffs I can think of with blizzABS, unless you want a Zelda game (in that case, you should use XAS, it's perfect for zelda games, but not for great RPGs)

Blizzard

Just you wait, LB. <_<; As soon as I add swimming and throwable objects, Zelda will be easier with Blizz-ABS. xD
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Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

legacyblade

If you add those, than blizzABS will be the god of all 2D engines ever written! (as long as hookshots are also possible)

Starrodkirby86

It depends on what kind of game you want. If you're willing to work with the system you have, run with it and master it as much as possible. I don't recommend you use the Default Battle System unless you're able to utilize in such a masterful way. Use another system, perhaps something like RTAB, Tactical, and whatnot. Now in regards for ABS, Blizz-ABS is indeed a wonderful choice. However, you got to think of it this way.

Shigeru Miyamoto, you know, the guy who created Mario, Zelda, and other epics, if I recall correctly mainly believed in creating the gameplay first and working your story around it (or something similar to that nature). That being said, the gameplay should fit with the story. Does your planned project have the perfect elements for an ABS? If not, then maybe you need to consider going to another battle system that will fit it, even attempt to make your own.

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Reno-s--Joker

o.O Is it just me or is there only one 'Yes' Option? :^_^':
Anyhow, I am in this dilemma too so I'd be interested how this turns out. :)

Blizzard

Did he edit the poll?! I recall voting for yes, but it says that I voted for no. O_o
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Gabbergon

Quote from: Reno-s--Joker on April 21, 2009, 11:38:22 pm
o.O Is it just me or is there only one 'Yes' Option? :^_^':
Anyhow, I am in this dilemma too so I'd be interested how this turns out. :)

srry I seem to had a little bug there
probably the people who voted yes for gfx thing
voted for the fun of ABS

anyway, to most people ABS would be better, I think I'm going to stay with it

RoseSkye


tSwitch

Quote from: RoseSkye on April 22, 2009, 09:21:05 am
This poll makes no sense.


qft

as far as BlizzABS versus other ABS goes, it's the easiest to set up (config app) and is easy to make plugins for, so I'd go with it 100% (though I've been using it since I tested v0.98 lol)

Though if you had some other system that was really well done for the game, then more power to you.


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