Started by Kagutsuchi, April 24, 2009, 11:59:22 am
Quote from: winkioI do not speak to bricks, either as individuals or in wall form.
Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.
Quote from: Blizzard on February 12, 2011, 06:16:30 amYou can either convert them to ogg at 32 kbps which sounds quit decent for an RMXP game or you could do the same thing but only for the demo. In the full game you can still use full mp3 tracks without having to change a single thing except the files in the Audio folder.
Quote from: Blizzard on February 12, 2011, 06:36:10 amYour oggs are too long. Oggs are not precached like mp3s. Oggs will have a starting delay of about a second every 2 minutes of length. If your game froze for 3 seconds, it was probably because the sound file was 6 minutes long. Why do you need a track of 6 minutes anyway? When you go into battle, most battles aren't that long and walk rarely walk for longer than 30 seconds on a map without getting into a battle.
Quote from: winkio on June 15, 2011, 07:30:23 pmAh, excellent. You liked my amusing sideshow, yes? I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.
Quote from: Sase on February 12, 2011, 12:53:26 pm100 MB for a RMXP game isn't even that much when you use a host that gives more than 50 kb per second (luckily today megaupload gave me 250 kbs)The game freezes and bugs when you try to leave using the bridge south part of the map.
Quote from: Blizzard on September 09, 2011, 02:26:33 amThe permanent solution for your problem would be to stop hanging out with stupid people.