Started by Calintz, June 05, 2009, 05:30:17 am
@commands = Command_Window.new
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Quote from: Calintz on June 07, 2009, 05:32:16 amNew QuestionIs there a syntax that I can use in the Call Script command that will allow me to freeze the player's movement completely, while at the same time allowing me to use conditional branches to assign different uses to those arrow keys??EditWe can scratch this ... I found a way around it using variables.