Hi^^
For my game, Dystopia, I'll need a targeting sytem like in the 3D Zeldas, because I want fast paced battles without breaks and the default targeting system can't really
provide that. EDIT: WOW I really was tired. This is, of course, a request for BlizzABS.
What I am Requesting: A Targeting System like in Zelda: Ocarina of Time etc. You target an enemy by pressing a button. An arrow will appear over his head and all the skills you are using will
automatcally target him. If you are too far away, you will get a message and, if possible, the skill range will appear over your character. You should also be able to target
allies to do things like healing etc. Tárgeting should not affect allies, they should chose their target by themselves. It would also be nice if it would
automatically target an enemy if he attacks you and you have no enemy targeted and other gameplay-enhancing additions you come up with^^.
Scripts I am using: Light and Shadow System
Particle System
Ccoa Weather
AMS
Slanted Bars
Text shadow
Autoswitcher
Credit Script
Ccoa Tileset Swap
Light Cones
Sprite_Mirror
F12 Pause
Swimming Script (I'll delete this, its not compatible with BABS)
Quicksave
More Layers
Chaos Project Debug
MOG Menu / Title Scripts
BlizzABS 1
BlizzABS 2
BlizzABS 3
Mog Animated HUD Script
Recharge Time
Touch Damage
Kill Count
Actor Change
Secondary Weapon
Dialogue from txt
Screenshots: Other: As my game is non-commercial I can't really pay you, but you will get full credit and, if you want, some delicious cookies.
Additionally, this would make BlizzABS even more superior to XAS. ^^
EDIT: Does anyone want to tell me that this is a very good request topic? ^^