favourite Final Fantasy game

Started by Pm6583, June 19, 2009, 08:06:57 pm

Previous topic - Next topic

Calintz

June 20, 2009, 10:50:49 am #20 Last Edit: June 20, 2009, 10:53:07 am by Calintz
You mean "Aeons?"

If you wanna head in that direction, I don't see where you win. If you are saying that "aeons" were an all original feature(which I don't understand your reasoning because of the "summons"), than you are further proving that FFX had originality. Moreover, FFX WAS the 1st FF where the player had the distinct ability to not only control their summoned monsters, but customize them and teach them new techniques as well.

G_G

FFX Was Okay

My favorites are FF8 and FF7

impulszero

Quote from: Longfellow on June 20, 2009, 08:47:57 am
0_o Err... ever heard of foreshadowing...? I mean, the game kinda gave it all away once you hit Zanarkand.
[/u]

in the begining or in the end?
<br /><br />Order is for idiots, Genius can handle Chaos.

Calintz

Lol, Shush ...
He has to be talking about the end!! LMAO

Don't be that "THAT" guy!! :P

Hellfire Dragon

Quote from: impulszero on June 20, 2009, 08:45:40 am
Dont read it if u did't played FFX: ShowHide
 I mean man, did u expected to Tidus vanish??? Dud, even Auron?!? No happy kiss & End with princess like in all other story? I call that a (good) story.

of course, this is narrowly my opinion   :shifty:

Spoiler: ShowHide
If you unlocked the secret ending in FFX-2 then, yeah there was a kiss & end, happy bla bla part where Tidus comes back.
Part 1
Part 2 - This was badly recorded but it's okay, only one I could find
I unlocked them, I just can't remember how I got the second one :P


Now let's see, in no particular order, FF VII, FF X, FF VII - Dirge of Cerberus.
FF X 2 was... I dunno whether I liked it or not

Can't remember any of the rest >.<

Calintz

June 20, 2009, 12:04:06 pm #25 Last Edit: June 20, 2009, 12:07:03 pm by Calintz
Lol, I just ripped them from the game, because I didn't feel like doing all of the other shit needed to unlock 'em ...

At any rate, when FFX was released, there was no happy kiss kiss ending, and nobody on Earth could've foresaw the "extra" endings that Square Enix was constructing for a "future" a game to be released in the "future," so I don't think that that is relevant to the current argument.

It is neat though.

And yes, I figured he was going to disappear, because Auron pretty much and quite blatantly told him that he would, after they defeated Jecht and Sin. So I knew it was gonna happen, but not the way it did.

Blizzard

June 20, 2009, 12:38:15 pm #26 Last Edit: June 20, 2009, 12:40:43 pm by Blizzard
I also think that FFX has almost no emotion. I'm not expecting a happy-end-kiss-kiss story, but was there EVER an FF where in the end everybody died? Was there ever a tragic ending? No. I don't remember any. The stories of later FF games are just too predictable. Sure FF7, FF8, FF9 were all nice, but they were all going towards a predictable pattern already. And FFX was the peak of emotionless bad acting. Really, the game seems to me like a bad movie and most actors couldn't act. The characters are boring, one-sided without any depth.
Take Seymour for example. He wants to be a god. Why? "BECUZ I'M EVIL, LOLZ" Seriously, he a total wuss. Sephiroth (even though he's a cheap ripoff of Kekfa) at least was freaking pissed that he was just genetically engineered and went berserk. What does Seymour have? Nothing. Kuja had become incredibly strong only to escape his own fate and to deny his destiny. Heck, that guy was running away from something. Many people can relate to that. What does Seymour have? Yeah, he's a politician, who cares.
Another example is Tidus. He's a freaking child. He's a totally pure pure of pureness hero without even the trace of a sin. That's boring. You don't become like Tidus when you have problems with your father. There is a complete personality mismatch and the character makes logically no sense.
Yes, Lulu was emo. Just look at the clothes. :P And she was really annoying when acting like an emo. But other than that she was alright. At least a mature person.
Rikku was the complete opposite of Lulu, but only in personality. She sucked pretty much, yeah. She was like Tidus. Just a slightly little bit more of mischievous. But that's already it. Copy-paste personality + 5% playfulness. Also, "alchemy" exists since FF5. It's not new.
I agree on Auron and Kimhari, though. They had depth. They were no children.

I'm not talking about gameplay, I'm talking about story. Sure, gameplay is nice and all, but it all comes back to FF gameplay + 2 new features + 5 new minigames.

And Aeons are new? OMG, I had no idea nobody ever, ever utilized a pet system where you could give your pets commands. Really.
It might be something new that you can control a summon directly, but that doesn't excuse all the other bad stuff.

I've played all except 3 and X-2 (I don't count XI here). I know what I'm talking about.

@impulszero: Oh, I didn't play FFXII much. I played only at a friend's place for a few hours. From what I saw, I liked it, though.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

fugibo

Eidolons, not Aeons. They were the FFIX "summons," and they played a fairly large part in the story (more than in VII, at least.) Summons were also pretty big in IV.

Calintz

Whoah!! How can you say there was no emotion, and that the characters had no depth!?

Depth
Spoiler: ShowHide
Yuna goes on the pilgrimage all the while knowing that she will be sacrificing her own life upon reaching the final Aeon!! The ENTIRE party leads Tidus on ... into believing that there is going be a "happy happy" ending once she reaches the final stage of her pilgrimage, and keep him in the dark about the true resolve of a Summoner's journey. Chalk one up for betrayal. A nice quality for any game to have.

Rikku is playful yes, but emotionless ... not so much!!
She risks her life time and time again in the attempt to kidnap Yuna in hopes of thwarting her own sacrifice. If you can call that emotionless ... I just don't know you anymore!! She is the member of a society that opposes every belief in regard to a Summoner's pilgrimage, and resides with Yuna's Uncle!! It isn't until Rikku explains the true situation to Tidus (WHILE THE AL BHED'S ENTIRE VILLAGE IS BLOWN TO PIECES BY THE GOVERNMENT) that Tidus begins to understand what is really going on ...

Sure, the scene in the icy forest where Yuna and Tidus makeout was a little too much, but it still depicted love ... the strongest of human emotion, and it was a very beautiful scene nonetheless. There is an abundance of emotion in FFX, and is was a great title released from Square Enix. It had all the qualities needed to succeed, and that is exactly what it did.

Diokatsu

MYSTIC QUEST LOL

No way. Final Fantasy games are overrated, but I liked each game for certain aspects it had, not any particular one. The ones that stand out the most were II - VI in my opiion. After VI they started sucking. VII was pure crap, now that I compare it to other games in the series and the newer ones after that aren't anything special from what I've played of them. Final Fantasy lost that amazing touch when they hit 7, perhaps not being on NES/SNES made them less awesome.

DANCING MAD = OMFG GOD I COULD JIZZ.

fugibo

Dio, have you played IX? Just wondering what you think of it 0_o

Diokatsu

Not a personal favorite. Some people liked it though. Again, it's just my opinion.

Calintz

June 20, 2009, 02:32:15 pm #32 Last Edit: June 20, 2009, 02:34:11 pm by Calintz
Dio ... O.o you're weird, Lol ... you hate everything!!  :V:
VII was the greatest in the series most likely, because it zoned in and perfectly portrayed characters in a deep way(blizz'd favorite kind :naughty:)

I think people enjoyed it so much, because it was the first time a great RPG was released with characters that gamers could relate themselves to in one way or another.

Early FF games ... Hey, I'm a nobody who enters into a great journey of some sort and I kill shit!

The story was amazingly immense. You can't top a game where EVERY character has depth. It creates these points in the game where it all will converge leading to climaxes of epic proportion. FVII was the first to show this, and that is why it is so great, and many remember the game and relive the story.

I'm just shocked that you could play it and not like it actually.

Diokatsu

The story in FFVII was very messy and ill-worked so it gave an ambiguous feeling that I've so often hailed as a prime example of it's immense story. I'd love expand, but it's much harder to pick out after not playing it for so long. Thing is, Cloud is a nobody realistically and is just caught up in Sephiroth's wake by circumstance. If you look at FF IV,  Cecil is very important as a captain of the Red Wings which are the main force behind Baron's conquest. Secondly, if you want intricate backgrounds, books are much better. I don't play games to learn about characters. Hell, Chrono Trigger is, in mine and many other's opinions, the best RPG in history and yet Chrono has almost no history despite being the main character. The gameplay was too easy in my opinion and the graphics in battles were horrible. I'd much rather play SNES grpahics than those horrible abominations. And it's far from perfect. It's rather cliche, with Cloud losing his memories and horrible enemy with monsterous power who's all about conquest. I will agree, it had a nice convergance, but the characters were annoying in my opinion and Cloud was a stupid dick who should have died. And if you can relate to RPG characters, find a new hobby.

I did play it and I did not like it after the second go through.

fugibo

Quote from: Diokatsu on June 20, 2009, 03:05:17 pm
The story in FFVII was very messy and ill-worked so it gave an ambiguous feeling that I've so often hailed as a prime example of it's immense story. I'd love expand, but it's much harder to pick out after not playing it for so long. Thing is, Cloud is a nobody realistically and is just caught up in Sephiroth's wake by circumstance. If you look at FF IV,  Cecil is very important as a captain of the Red Wings which are the main force behind Baron's conquest. Secondly, if you want intricate backgrounds, books are much better. I don't play games to learn about characters. Hell, Chrono Trigger is, in mine and many other's opinions, the best RPG in history and yet Chrono has almost no history despite being the main character. The gameplay was too easy in my opinion and the graphics in battles were horrible. I'd much rather play SNES grpahics than those horrible abominations. And it's far from perfect. It's rather cliche, with Cloud losing his memories and horrible enemy with monsterous power who's all about conquest. I will agree, it had a nice convergance, but the characters were annoying in my opinion and Cloud was a stupid dick who should have died. And if you can relate to RPG characters, find a new hobby.

I did play it and I did not like it after the second go through.


Agreed. About the graphics, I can understand them having to start somewhere, but they really should've just waited until they got the FF9 level, then switched to 3D. A theory my friend has (it makes sense, too) is that FFVII was so popular because of the anime-style graphics.

Also, WTF?!?!?!?!?! How can you NOT relate to the Orb Bearers?

BTW, my battery is at 69% right now.

Diokatsu

Quote from: Longfellow on June 20, 2009, 03:34:49 pm
How can you NOT relate to the Orb Bearers?

Because I'm not ghey. :V:

I could see that anime-style graphics migh thave been attractive to some, but they were sooooooooooooooooooooooooo bad in my opinion.

Calintz

June 20, 2009, 04:34:49 pm #36 Last Edit: June 20, 2009, 04:36:45 pm by Calintz
You're trying to call the story messy, and you're implying that it's cliche!?

I can't follow you on these claims ...
The game is called Final Fantasy "SEVEN," so it obvious that there are going to be situations that may seem cliche, but in reality ... it falls on the game's developers to keep it from becoming cliche. I mean sure, it isn't like FFVII was the first game to introduce the memory loss situation, but it DID deliver it in the best ways that a game actually can.

By involving the memory loss tactic (which is why you think the story is messy when in fact, you just couldn't follow it very well) it allows the player to take control and make predictions while the game's plot falls delicately into place. This was, and still is a valid route to take during the planning stages of game creation. (Not the memory loss in general, but the opportunity to let the game piece itself together) When choosing this method, you allow room for constant suspense, which has the opportunity to explode into a climax far greater than that of any book you may read ... (explanation as to why you may get that "ambiguous" feeling you so often refer to)

I don't play games to relate, but I have many friends who enjoy placing themselves into the hero's shoes and wondering what they would do, or how some of their characteristics match, but that doesn't mean they need new hobbies (It's just you being an ass again).

The graphics were fine dude ...
They do have to start somewhere, and in my opinion, the battle graphics outclass chrono crusade's graphics by far.

Edit:
I have also played Chrono Crusade, but I never finished it. I became bored with it.

Diokatsu

June 20, 2009, 06:31:04 pm #37 Last Edit: June 20, 2009, 06:32:42 pm by Diokatsu
Chrono Trigger lol...Chrono Cross would be the sequel that you ment probably. Chrono Crusade is an anime. XD I guess you must not read really good books, if you can't get a really exciting climax from them o.o XD And by saying: "delivered it in the best ways that a game possibly can" you're being way too fanboy-ish. I'm sure you and many others thought it was "best FF ever" but I found it sorely dissappointing for all of the aforementioned reasons. I found it cliche and the characters to be more annoying than endering and yet you've seemed to taken my opinion and become sorely offended by it. There's no way to prove that is was the best, but I can give lots of reasons why it wasn't my favorite nor even in my top 10 RPGs. You're trying to convince me that I'm wrong, but I never said I was right, I merely stated my opinion. Also, the graphics were not my cup of tea if you will. It's good though that you recognized that I was being an ass on your relating to characters oint. i don't see that as a big draw, but I guess you can do what you please :S

I'm going to try my best to explain something that really ticked me off in FFVII in regards to it's "memory loss" idea. First, it is cliche and I know you at least think it's been used quite freuqently, but I'm not always hateful of cliches as they can help a game and not hinder it in certain cases. However, memory loss is a plot device. The story designer just needs to use the amnesia plot device and, bam, he has a nice predefined plot in the making. It's an easy way to create ambiguity and allow for a seemly complex plot to develop just by, poof, zapping someone's memories. The only reason it felt complex to me at first was because I knew absolutely nothing beforehand., so anything they did give me for info was obviously going to seem like such a cool twist when in reality it's just all part of the original plot they devised. when it comes to writing, shortcuts like that piss me off. It's one thing to have a certain character who isn't the CENTRAL FIGURE have some sort of amnesia, but the main character is a cheap and lame-ass way to develope plots into something "better" truth is, if info wasn't given to you in the manner it was, the game would be any good at all in comparision to the ridiculous praise it gets now. It's plot was mediocre at best with out that device and only pushes itself to the top through the shoddy use of an overused plot device.

Also, don't start getting mad at me for the above rant. I'm not insulting you, I'm insulting the FFVII team for it's, in my opinion, undeserved reputation. I don't care if you disagree with me on how cheap the amnesia "card" is, but feel free to say whatever you want I suppose in return. If you start attacking me I'm not going to be posting.

Calintz

Nah I'm done ... so call it whatever.
I didn't say it was my favorite ... I clearly stated earlier in this thread that FFX was ...

You're not even willing to accept it as good, so I'm not gonna try. You're a closed book on the subject, so it's pointless to try to help you see that it had its good points. Maybe particular aspects of the game don't pass by YOUR standards, but it gained its fame and glory because it IS an amazing game ...

Popularity proves it, and none of your fancy words or carefully thought out explanations can change that. (no matter how hard you try).

Vell

popularity doesn't prove crap. I believe everyone on this forum has stated that something can be terrible and still somehow be popular. Anyway, I'm not sayin FFVII is bad; I've never played it myself. but I do find it always ridiculous to point out popularity as a point. from either side. as I said, popularity doesn't prove crap. it doesn't prove that something is good, but it doesn't prove that it's bad, either. I'm actually seeing evidence of people int he media putting more effort into Some stuff.