In this script, you're able to store the current party and then switch out for the memorized party later on. Is it possible to store more than one party? I'm asking, because my game utilizes 4 parties at one time. So, can it be done so that you can memorize up to 4 parties and call on one of them to switch with the current one (without storing the current one). Sorry if this is confusing, and thanks in advance.