Hello

Started by rpgmakerfanhaha, September 01, 2009, 07:10:27 am

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Starrodkirby86

Some things are much easier to achieve in eventing than scripts. I recommend you should make some experimental RPG testing out what each Event function does. It was a pure playground for me when I began RMXP.

Of course, there's a general rule that the first RPG you create will most likely not get finished (Unless you like having low-quality work as your first or something).

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
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Jackolas

September 09, 2009, 03:52:57 am #21 Last Edit: September 09, 2009, 03:55:46 am by Jackolas
Quotethere's a general rule that the first RPG you create will most likely not get finished

dammit... you crushed my dream :S
its true though

what i did is to make a clean project without any custom script and see what i could achieve with only events.
you can do amazing things when you just try out with trail and error

rpgmakerfanhaha

Just another question that is very wield.

I used game_guy's mering script and put the wall of a house NON-PASSABLE,but I tried the game and I can still walk on the wall.I tried a lot of times and end up deleting the map and redo.Can any one help?

Jackolas

walls in tile sets don't have automatic passagebility. you need to set that all by hand.

Go to tools -> Database

than open the  tileset tab.

to the right you see the tileset and the buttons passage and passage (4dir)
use these to buttons and clicking on the tileset to set the passage of the tileset

rpgmakerfanhaha

Erm...

Firstly the inn question is still not answered.I want 25 golds for each member of the party like if you have 3 you need to pay 75 golds.But the demo innkeeper says only need to pay 25 golds for all party members,which meansa party of four for 25 golds,and not 100 golds.

Secondly the tilesets I made the passage a cross,the 4 dir won't help now.

Blizzard

There's is a variable operation which allows you to set the value of a variable to the number of party members.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

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rpgmakerfanhaha

September 11, 2009, 06:16:52 am #26 Last Edit: September 11, 2009, 06:56:42 pm by Starrodkirby86
Ohh I got it.I got a long way to use conditional branch.

I have a sight problem here.I want a certain battle to have certain music,like boss battles.Can it be make inside battle events?

Another question now.I want something that must be in the inventory forever and cannot be sold.Can this be done by anything?

Jackolas

just use the same stats and options as the basic item 23, "Door Key"

it can't be sold, droped, used ore anything. its a quest item

only way to add or remove it is by events

Blizzard

If you set the price of an item to 0, it can't be sold and that's pretty much it. Set the option "consumable" to "No" and it won't disappear if you use it. In fact, you might want to set the "ocassion" to "never" so it's can't be used at all (and hence not wasted).
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

rpgmakerfanhaha

September 11, 2009, 12:29:09 pm #29 Last Edit: September 11, 2009, 06:57:06 pm by Starrodkirby86
Thanks dudes.That's a big help.If I have any questions I will post it here.Thanks

Is there a way to make a npc move to the right,then you go another place and return,the npc will remain in the changed position.i had this problem as I want somone to guard the stairs to the miner's cabin and return upstairs back to find out the guard blocked my way.

Aqua

siofjwioefjiowjefijo STOP DOUBLE POSTING!!!

YOU EVEN /TRIPLE/ POSTED!!!!!

Starrodkirby86

September 11, 2009, 07:03:27 pm #31 Last Edit: September 12, 2009, 12:18:04 am by Starrodkirby86
rpgmakerfanhaha , please do not continuously post. If you have questions to further add, please use the Modify button on your last post. You've been warned. <3

http://forum.chaos-project.com/index.php?topic=4.0 (Here's the rules <---)

QuoteI have a sight problem here.I want a certain battle to have certain music,like boss battles.Can it be make inside battle events?
Change Battle BGM temporarily to whatever you want as a boss then change it back afterwards.

QuoteIs there a way to make a npc move to the right,then you go another place and return,the npc will remain in the changed position.i had this problem as I want somone to guard the stairs to the miner's cabin and return upstairs back to find out the guard blocked my way.

Use multiple paged events/switches. You would want one guard to be gone from that fixed position and to somewhere else, correct? Make a new page on that event, give it a switch requirement (In this case let's say "GuardSwitch" or something). Leave the event and graphic blank. Then make a new event and have the switch requirement as the same one (GuardSwitch). Set the position and whatever. You've just changed his position. Better not make it the same map though. ;p

There's multiple ways of doing this. This is just one of them.

I recommend you start thinking a little logically within eventing here, even if you're twelve. Constantly experiment and play with events to learn what they do, then apply that learned knowledge into creative situations.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




rpgmakerfanhaha

September 12, 2009, 05:20:14 am #32 Last Edit: September 12, 2009, 05:22:57 am by rpgmakerfanhaha
Oh yes thank you for it. :^_^':

I will be leaving the project for some weeks.PSLE is coming and I need to study.

rpgmakerfanhaha

September 26, 2009, 12:37:09 pm #33 Last Edit: September 26, 2009, 01:27:25 pm by rpgmakerfanhaha
It has been 15 days since I last posted...

I doing everything very well,but I think request is a bit crazy to think of.I want a manga animation at the start like most RPG games intro.(Bravestory,Starocean,yes they have it when you start a new game.).Do I need a programme for this?

[EDIT]
I have their ideas of getting their movies started at the start of their game,but I want to create one.Can anyone give me the actual link to it?

Starrodkirby86

Those are opening movies.

You technically can have those in the game, but there's no script that's a pure winner there...They all have their limitations.

There's a few scripts out there...
http://forum.chaos-project.com/index.php?topic=1972.0
http://forum.chaos-project.com/index.php?topic=2085.0

Though it's a bit advanced.

If you want to be safe, you can just event out an opening cutscene.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Nightowl Atticus

Quote from: rpgmakerfanhaha on September 26, 2009, 12:37:09 pm
It has been 15 days since I last posted...

I doing everything very well,but I think request is a bit crazy to think of.I want a manga animation at the start like most RPG games intro.(Bravestory,Starocean,yes they have it when you start a new game.).Do I need a programme for this?

[EDIT]
I have their ideas of getting their movies started at the start of their game,but I want to create one.Can anyone give me the actual link to it?

Forgot say to hi for you.
So, eh, hiya  :D
Didn't expect people that are 12 years old, like me.

It's not maybe the best idea to use a movie in an intro, unless you're good at making movies/animations.
But still, rather make a cutscene made with events.
95% of teens would cry if they saw the Jonas Brothers @ the top of a skyscraper about to jump.
Copy and paste this if you are the 5% that would shout "Jump assholes!"

rpgmakerfanhaha

Alright thanks a lot.

I don't know if this is counted as a script request,but I just ask.For those who are using Enu Takentai Battle System(There is someone here who uses it,that is the volt man what I don't know.I apologise.),can there be aura for the attacks?In more clearer explanation,I take an exmaple of fire element.My character goes to the monster and slashes.The sword slashes down and there will be a red aura following the trail of the slash.in some games,it's called the weapon aura.

Another one is that I want the weapon to have a percentage of chnace to strike a status ailment to one monster.Basically means that not always all strikes will inflict "Poison" at 100% rate,like the rpg maker does.

Hope someone can get an answer.

rpgmakerfanhaha

Don't need to bother the top topic anymore.

Now what I want to ask is how can I do character animations?I'm using Blizz-ABS,so I want a person to use his arm and slash his sword down,like in Enu Takentai,and if possible I want a combo.