Author Topic: [XP] Jackolas Advance GameOver Script  (Read 10008 times)

Offline Jackolas

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[XP] Jackolas Advance GameOver Script
« on: December 17, 2009, 12:08:32 PM »
Jackolas Advance GameOver Script
Authors: Jackolas
Version: 1.1
Type: GameOver Script
Key Term: Title / Save / Load / GameOver Add-on

Introduction

The Advance Game-Over Script gives you the option to add almost every possible
game-over from popular games. from the respawn in pokemon centres till the
show a menu like in NWN where you can check to respawn, reload or restart.

Features

Current Features:
  • Fixed Spawn location / Variable spawn location
  • Map id / Variable of map id
  • Map x / Variable of map x
  • Map y / Variable of map y
  • Able to lose gold on death (true/false)
  • How much gold to lose (can be in % or in fixed number)
  • Able to lose exp on death (true/false)
  • Able to lose lvls on death (true/false)
  • How much exp to lose (can be in % or in fixed number)
  • Auto-heal on respawn (true/false)


To be added in later versions:
  • Better instructions
  • Show Game Over screen with option to continue, load or main menu (true/false)
  • Able to lose items in backpack (true/false)
  • Likelihood you will lose item from backpack (in %)
  • Able to lose equipped items (true/false)
  • Likelihood you will lose item equipped (in %)

Screenshots

Not possible for this script atm

Demo

Respect my laziness

Script

(click to show/hide)

Instructions

Place the script above Main and below any other custom scripts.
Edit the Configuration to your likings.
Play the game and die

Compatibility

95% compatible with SDK v1.x. 80% compatible with SDK 2.x.
Will not work with scripts that edit the Scene_Gameover

Credits and Thanks

  • macht102 (for requesting)
  • elementisland (asking for options)
  • winkio (for example script)

Author's Notes

Do not edit anything else than the configuration.
If you find any bugs, please report them here:
http://forum.chaos-project.com
« Last Edit: December 17, 2009, 12:13:57 PM by Jackolas »

Offline element

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Re: [XP] Jackolas Advance GameOver Script
« Reply #1 on: December 17, 2009, 02:59:04 PM »
jheej !  :haha:

Offline fugibo

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Re: [XP] Jackolas Advance GameOver Script
« Reply #2 on: February 07, 2010, 04:16:15 AM »
You could always just make the script call a common event.

Offline Jackolas

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Re: [XP] Jackolas Advance GameOver Script
« Reply #3 on: February 07, 2010, 09:50:53 PM »
??

Offline fugibo

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Re: [XP] Jackolas Advance GameOver Script
« Reply #4 on: February 08, 2010, 01:40:17 AM »
Well, it'd be a lot more powerful than this. No offense. But you could just return to the map and call a common event, and the user could do anything they could do with events.

Offline Jackolas

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Re: [XP] Jackolas Advance GameOver Script
« Reply #5 on: February 08, 2010, 03:31:34 AM »
true... but that's with like 50% of all scripts out here.
this is just more to keep it simple. and still working to add some extra stuff to it.. when I have time

Subsonic_Noise

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Re: [XP] Jackolas Advance GameOver Script
« Reply #6 on: April 29, 2010, 08:39:58 AM »
Evil Blizzard deleted the post I was replying to..
That's understandable after you wasted your creativity on those 30 other one-lined, useless posts.
« Last Edit: April 29, 2010, 12:12:54 PM by Subsonic_Noise »

Offline Jackolas

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Re: [XP] Jackolas Advance GameOver Script
« Reply #7 on: May 03, 2010, 09:34:55 AM »
??

Offline Blizzard

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Re: [XP] Jackolas Advance GameOver Script
« Reply #8 on: May 03, 2010, 10:07:20 AM »
It was spammer. S_N replied, but I deleted the spammer's post later.
« Last Edit: May 03, 2010, 10:12:06 AM by Blizzard »
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