Author Topic: Question about different sprite sizes  (Read 657 times)

fthmdg

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Question about different sprite sizes
« on: January 11, 2010, 01:16:20 AM »
edit: Didnt want to start a whole new thread when I already have a thread on this board so hah


How difficult is it to use different sized sprites [ie. half-kaizer sprites] in rpgm xp? I know that the engine can handle it, but mapping-wise is it difficult to get tilesets to match up and such?

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« Last Edit: January 11, 2010, 05:42:07 AM by fthmdg »

Offline Tazero

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Re: Question about unique icons
« Reply #1 on: January 11, 2010, 01:39:06 AM »
Look at the example project for RMXP icons = Same for the same [TYPE] of weapon. So many games do it, just do what you feel is right.


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