Quote from: winkio on February 06, 2010, 03:57:21 pm
I voted, do I get a pin?
I'd be interested to know what mistakes you spotted in my map Lore.
Quote from: Landith on February 06, 2010, 02:36:19 pm
All right, I'll tell you, since you asked.
Logical Mistakes: (Mistakes that contradict reality or just are plain awkward)
Rock on flowers - I don't believe flowery plants like that grow through rocks. Maybe if it was a type of weed. I know you wanted to give a certain perspective, but not with this plant, it looks very awkward.
Signpost - Unless the person who put this up was lazy, I wouldn't put it in the middle of the road where people would walk. In reality, sign posts are usually to the side, you don't see the street signs in the middle of the road when you drive.
Footprints - This may be a bit brutal, but in the top left of the map, you have a set of footprints in the sand. That's fine except for one area. If you start at the very right of the footprints, the third one is where the mistake is. From the second to third footprint it looks like the person hopped sideways. I don't walk diagonally in real life, so this looks pretty strange. But again, it's not your fault, the RTP footprints suck.
Random Water - I don't get why there is a single tile of random water. Unless that fairy magically dug it for some reason, or it holds storyline significance, it is extremely odd. On top of that, two out of four of the rocks on the entire map are neatly placed on the top and bottom.
Perspective Mistakes (Mistakes that can be debatable based on a person's personal tastes and views)
Symmetrical Rocks - The two large stones "guarding" the little sand ramp are perfectly symmetrical. In my experience, I have never seen nature symmetrical (Although I haven't lived many years on this planet). It looks kind of weird in my eyes, not just the fact that they are symmetrical, but also because there are only 4 rocks in the map so these are kind of out of place.
Terrain Tile Choice - Ok, I'm going to be picky here and this may not be a valid point. The higher region of the map has random splotches of grass tile, while the entire lower area of the desert doesn't. Secondly, the entire desert is just sand, except for the little oasis with darker sand. If you intended this to be "wet sand", that's fine by me except you should have also put this darker sand by the little one-cell water tile also. I think it would have looked better overall if you added some darker sand in some areas and possibly a bit more rocks.