In the need of some help (Blizz-ABS)

Started by Just_Me, April 26, 2010, 01:10:53 pm

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Valdred

fix your image bbcode.

I'm glad you figured it out, but be sure to read the manual next time ;)

Just_Me

fixed bbcode..

and btw, be4 anyone starts to shout at me again, I DID read the control manual(about sprites and such) and it didnt really make me any wiser about this subject(im not saying the manual is bad..).

Blizzard

You did press the generate button in the app and copy-pasted the script instead of Part 1 of Blizz-ABS, did you?
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Valdred

April 27, 2010, 12:54:03 pm #23 Last Edit: April 27, 2010, 12:57:56 pm by Valdred
nobody did shout at you   :???:

Spoiler: ShowHide

Just_Me

April 27, 2010, 12:58:52 pm #24 Last Edit: April 27, 2010, 01:02:37 pm by Just_Me
Quote from: Blizzard on April 27, 2010, 12:53:39 pm
You did press the generate button in the app and copy-pasted the script instead of Part 1 of Blizz-ABS, did you?


OFC I did, I might not know shit about scripting, but i'm not that stupid  :V:

I really dont get it now -,-
According to the message you posted, I assume that the setting I got there, are the right settings for not showing an animation.

Quote from: Valdred on April 27, 2010, 12:54:03 pm
nobody did shout at you   :???:

Spoiler: ShowHide



I said it just incase :P
And bout the picture, I read that.

Valdred

QuoteI said it just incase

Then i don't really see why you said 'shout at me again'

QuoteAnd bout the picture, I read that.

Then how comes, you didn't understand it  :???:

QuoteOFC I did, I might not know shit about scripting, but i'm not that stupid :v:

Who's the one shouting? :D

Well, I gotta go now. Wont post more before tonight, cya  :-*

Blizzard

Well, those options you have disabled at the bottom are the only ones activating spriteset animations. Which file exactly is the game asking for? Did you add character files for dropped items?
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Just_Me

Quote from: Blizzard on April 27, 2010, 01:05:34 pm
Well, those options you have disabled at the bottom are the only ones activating spriteset animations. Which file exactly is the game asking for? Did you add character files for dropped items?


Euhhhhh...*checks empty maps* I don't think so...
But on the other hand, for the monster I killed(an water elemental) I didn't give it any drops, so unless thats all automated in the script, it shouldn't drop anything.
The game says "Unable to find file Graphics/Characters/Projectile_skill_2."
Every error I get has to do with spritesets, as the first error I got was "Unable to find file Graphics/Characters/084-elemental02_skl"(this is water elemental in this case, it came up when it tried to heal himself.)

Subsonic_Noise

Either add those animations or turn them off in the script.

Blizzard

Oh, lol! You need projectile spritesets regardless of everything else. Either don't use skills that shoot stuff or get projectile spritesets.

I'm not sure why the second error happened. The game should only be asking for that spriteset if you have ENEMY_ACTION_SPRITES active.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Just_Me

April 27, 2010, 01:24:16 pm #30 Last Edit: April 27, 2010, 01:27:41 pm by Just_Me
It also happens when I attack normally

And anyone willing to create/tell me where to get them shooting spritesets, and any other spritesets(aside from google, cuz imma look there :P)?


Just_Me

April 27, 2010, 06:41:30 pm #32 Last Edit: April 27, 2010, 08:04:37 pm by Just_Me
Level up for both Valdred & Blizzard for helping me ;)

I got two more questions..
I added an attack sprite(a normal sword one) But when I left click(which is normal attack for me) the game gives an error(it does show the sprite tho..) - Screen coming.. - Solved Myself by testing stuffs out :D

And, is there a way to add sprites for each char individually?

&& I got defence to work Woohoo xD

Blizzard

You mean projectile sprites? They are bound to skills. Just let different actors use different skills if you want different projectile sprite for everybody.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Just_Me

April 28, 2010, 03:39:36 am #34 Last Edit: April 28, 2010, 04:00:49 am by Just_Me
thanks.
And in which part of the script can I edit the names of the sprite they need to search
For instance I wanna add a new character, but he does need the sprites... how do I know how to name them ? - NVM BOUT THIS ! An extremely stupid question xD
But I do need to know how to name new projectile skills i made, is it something like this..

the new skills is 101 firebomb, should i be naming the new proj sprites for this attack "101-firebomb_projectile" or something?

Blizzard

Honestly, I don't remember exactly anymore. But it's in the manual so just refer to it.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Just_Me

Quote from: Aqua on April 26, 2010, 04:42:31 pm
It's due to the way dead actors act in the caterpillar.

You can get around it by using change actor graphic opacity instead of a move route one.
I think


Ive been looking all over, but I cannot find the "Change Actor Graphic Opacity", only "Change Actor Graphic".
Any info on where to find it ? Or how to do it in an other way ?

Valdred

page three or two of event commands.
I'll put up a picture later.

Just_Me

Hows that picture coming along? :D

I'm stuck here, and I havn't worked on my game since then..
I tried everything...

Valdred