[XP]Wipe

Started by ShadowPierce, July 07, 2010, 10:35:56 am

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ShadowPierce

July 07, 2010, 10:35:56 am Last Edit: April 15, 2012, 02:50:36 pm by ShadowPierce
ATTENTION: This project is currently on hold as it gives way to the prequel, Wipe: Peaceful Days. For more information, click here.







Wipe




Background Story



       Magic & technology, though separate & incompatible with each other, coexist in the world of Cinxis. Technology cannot influence or affect magic, while spells cannot alter, & sometimes even destroy, the results of machines. Though neither can be used with the other, both methods are accepted by civilization. Technology-users are known as Technicians while magic-users are called Arcanists.

       Technicians & Arcanists do not bother the other in their respective fields, but a young Technician named Devon unintentionally creates a technology-dispelling machine without realizing it. He was originally making a time machine that requires thr fabled Mana Stone, the rarest & most Mana-filled substance in the world, as the source of power but something unexpected ocurred. Upon finishing the machine, he tested it out, but it only ended up destroying every form of machinery in the whole continent of Epia, the biggest continent in the world, nearly incapacitating the continent for a whole year. Knowing he would be in trouble if he confesses that he made the huge chaos, he never told anyone about it & hid the machine in an island on the Fenya continent which is under the Arcanist territory.

       Technicians around Epia blamed Arcanists for the accident now known as "The Wipe", since magic was proven to destroy most technology. The Spell Circle, a group of high-ranking Arcanists, denied that such a big accident was caused by mere spells. The misunderstanding grew into an argument, the argument slowly became fights, & the fights finally lead to a declaration of war between the two groups. The war went on for 14 years.

       But what they didn't know was The Wipe altered a selected few, and these people will determine the future of Cinxis...




Main Story



       Devon, now a Head Technician, leads a great fleet of War Hammers (giant robots) in the war & commands the Apocalypsis, one of the four G.E.A.R.s (Gyroblade Equipped Assault Robot) that are supposedly the most powerful weapons of war in the Technicians' arsenal. His invention is still hidden & unknown in a cave in the island of Paroi, but now, with the war going on, monsters have left the battle-scarred forests & deserts to migrate to Paroi island.

       The now monster-infested cave makes hiding the machine that caused "The Wipe" be extremely dangerous since monsters can be curious & the device itself is very unstable & unpredictable. Devon found about this but he can't go in because of the great number of monsters in the island.

       As he reviewed the blueprints of the device, he found out that the device he created did not only short out machines during "The Wipe", but also released a wave of pure magic which was supposed to be impossible. The wave of magic wasn't that strong when "The Wipe" occurred, but now, the Mana Stone seems to have a stronger glow compared to the last time the device was used which may cause more than just destruction of machines. Strangely, the monsters around Paroi Island have become noticeably stronger & some have even developed the ability to use spells only known to humans.

       The Spell Circle has taken notice of Commander Devon's concern about the monsters in Paroi Island so they've sent out scouting summoners to have their elementals investigate what's going on in the island.

       The Spell Circle was astonished when they found out about the device & the power source it uses, the Mana Stone. Being knowledgeable in magic, they immediately knew the effect of the stone to the machine & the possible coming of "The Great Wipe", with the destructive power of "The Wipe" hundredfold, which may cause monsters to be extremely powerful & exhaust both technology & magic completely. The Spell Circle has sent out messengers for the Technicians about considering peace & hoping to end the war but because of lack of proof, the Technicians didn't believe that one of their top commanders caused "The Wipe", which only made the them think it was a trap.

       Now, with the war still unresolved, The Spell Circle has assigned young Arcanists from the Magic Academy of Arcanum to form their own party & devise a strategy on how to retrieve the Mana Stone & end the war.





Characters


Rayse: ShowHide


       


Name: Rayse
Age: 22
Race: Human (Arcanist)
Gender: Male
Class: Mage
Preferred Weapon: Staff
Main Element: N/A
Bio:

   Rayse is an energetic & talented Arcanist who just graduated from the Magic Academy with friends Rhia & Vinz. He always wanted to be a member of The Spell Circle. He always talks about how a great Spellmaster (member of The Spell Circle) he would be, but easily loses focus. Unlike those who were assigned to retrieve the Mana Stone, he volunteered hoping that it will help his chances to becoming a Spellmaster. He is the destined hero of this game.

Rhia: ShowHide


         


Name: Rhia
Age: 122 yrs.
Race: Forest Elf
Gender: Female
Class: Mage
Preferred Weapon: Staff
Main Element: Wind
Bio:

   Rhia is an honor student in the Magic Academy & long time friend of Rayse & Vinz. She keeps score of the two every time they compete with each other. Despite being a forest elf, she left her village & decided to learn magic than hunt with a bow like most forest elves. Rhia became friends with Rayse & Vinz when she rescued them from a wild Kergan when the two were just little. Though she's usually calm ,at times, she can get pretty loud when she's annoyed.

Vinz: ShowHide


         


Name: Vinz
Age: 22
Race: Human
Gender: Male (Arcanist)
Class: Mage
Preferred Weapon: Staff
Main Element: Dark
Bio:

   Vinz is an exceptional Mage, able to cast mid-level spells as a freshman. He is calm, but whenever there is competition, he jumps straight at it & usually faces Rayse in the finals. Vinz is the grandson of Spellmaster Seth, one of the original founders of The Spell Circle. He is moody, which annoys Rhia, and ends up either being cheered up by Rayse or having a dare with him. He doesn't really care much about his future, knowing that his grandfather is a Spellmaster. He'd rather hang out with Rayse & Rhia than learn advance-level spells from Spellmaster Seth.

Creaux: ShowHide


         


Name: Creaux
Age: 325
Race: Forest Elf
Gender: Male
Class: Cleric
Preferred Weapon: Axe/Staff
Main Element: Forest
Bio:

   Creaux is a cleric in the small elven village of Noeia. Bearing the Mark of the Guardian ever since he was born, he was chosen to protect Mi-Ma, the village elder, having him forced to become a cleric. Creux never wanted to be a cleric because he always wanted to fight. This is the reason why he trains with both rod & axe & he is able to use both depending on the situation.

Note:
   Forest Elves aren't really born, they come from the Tree of Life. When they are "born", they already look like young adults but they still age. 50 years of aging as a human is equal to 1 year of aging as an elf.

Blanc: ShowHide


         


Name: Blanc
Age: 24
Race: Human
Gender: Male
Class: Knight
Preferred Weapon: Shield & Sword
Main Element: Fire
Bio:

   Blanc is a knight in the Knight Guild of Castia, an ally of Arcanum. Knights are Arcanists who are born with no ability to cast magic. Blanc is the brother of Napalm, another knight from Castia's Knight Guild who was originally the knight to accompany Rayse. He volunteered to replace his brother after Napalm was heavily injured.

Sonia: ShowHide





Name: Sonia
Age: 28
Race: Human (Technician)
Gender: Female
Class: Gunner
Preferred Weapon: Pistols
Main Element: Water
Bio:

   Sonia is a gunslinger extraordinaire from Linia City. She was orphaned by the war, having both her parents taken prisoner by the Arcanists. Because of this, she held a grudge towards all Arcanists. After her parents' capture, she was forced to live on her own so she learned how to handle the gun her father left to her and soon, she became a master gunslinger. At the age of 14, she became a member of a hunting guild & as time passed, she became very famous being known as "Sonia of the Thousand Bullets" being the only person in the world who is able to wield up to 4(!) guns all at the same time. She believes in fate & usually lets fate decide for herself.

Unnamed...: ShowHide



*SpiritMeld Form cannot be shown*

Name: *Undecided*
Age: *Undecided*
Race: Human (Wandering nomad)
Gender: Male
Class: Fighter
Preferred Weapon: Gloves/Gauntlets
Main Element: Lightning
Bio:

   *** is a drifter that travels all around the Epia continent together with his twin sister, ???. They earn a living by scavenging various machine parts & participating in underground fighting tournaments. More background will be revealed in the story...

Spoiler: ShowHide

more characters to come...






Screenshots


Battle: ShowHide

Test Dialog 1: ShowHide

Test Dialog 2: ShowHide

Spoiler: ShowHide
More screenshots coming soon! :D





Features & Credits


       • Blizz-ABS used as the Battle System -Blizzard
       • Cooldown System (aka Blizz-ABS action recharge time) -winkio
       • Day & Night System (aka Advanced Time & Environment System) -Blizzard
       • about 10-15% of Tons of Add-ons
       • SpiritMeld System (aka Chaos Drive System of CRLS) -Blizzard
       • Over 60 SpiritMeld forms for the main character alone
       • Cameos from many other games & animes
       • more features to be added...
       • Thanks to tektek.org, charas-project.com & the maker of FaceMaker app making stuff that enabled me to make the character concepts & faces.
       • Thanks to Team Wipe members for giving great support!
*NOTE: Not all features would be included in the first demo... Sorry... :'(




Notes & Updates


July 07, 2010: ShowHide


       Sorry for not having anything but the story & concept. It's because I had my computer reformatted. Anyway, I'm currently working alone in this project & was forced to start from scratch. Resource & Mapping help would be greatly appreciated though it wasn't originally planned. Here are a few open positions:

      • Spriters (for both weapons & characters)
      • Mappers
      • Testers (upon finishing at least the first demo)
      • Scripters (who will check errors for me since I usually have problems)
      • Expert artists (to draw "facesets" that aren't exactly facesets but character pictures to display whole-body expression/emotion/motion)

       I'll be looking forward for feedback & criticism. Thanks! ^^

July 08, 2010: ShowHide


       Edited character profile layout & added a little on the Background Story.

       Also added Character concepts (thanks to tektek!) & edited Sonia's bio.

       Please keep on posting. ^^

July 11, 2010: ShowHide


       Improved character facesets (thanks to Sase & whoever created the FaceMaker).

       Added a new character.

       Posted recruitment thread:

       HELP NEEDED!!!

       More updates coming so please reply what you have in mind!  :haha:

July 12, 2010: ShowHide


       Recruited 1 mapper for the game & updated recruitment thread.

       Added SpiritMeld Form images for the characters.

       Spoilered Notes & Updates.

       Please support this game!  :)

July 13, 2010: ShowHide


       Fixed a few grammar errors.

       Added more story. (Only in offline)

       Waiting for the intro map to be finished. Should be in less than a week or so.

       Please support!  :haha:

July 16, 2010: ShowHide


       Added 1 screenshot. (not that good but it's the only one I got so far...  :()

       Added sprite of Rayse... More to be added this weekend! :haha:

       Main Character backgrounds open for editing suggestions! Click here if you wanna take a shot at it... :D

       Working alone again, mapper quit... Please click recruitment thread & help if interested! :)

July 17, 2010: ShowHide


       Added animated pictures to title. Fixed a few grammar errors. :P

       Added "???"  SpiritMeld form.

       Please support & advertise to your sites!  :D

July 18, 2010: ShowHide


       Recruited Silentknight72 as spriter & title/gameover artist.

       Added animated sprites on some characters. To be improved. More to be added soon... :haha:

       Thanks for reading! Please comment & tell others!

July 19, 2010: ShowHide


       Updated! More grammar fixes.

       Company title (well, not really...) added.

       Please comment! Thanks! :haha:

July 25, 2010: ShowHide


       More screenshots added. Font, HUD & windowskins to be updated soon.

       Demo, which is expected to be at least 15-20mins. long, is now 25% complete.

       Please spread the word! Also, updated recruitment thread. Needs help with city mappers.

ADDED:

       Facebook page created. Please visit & Like... Thanks! ^^ Here's the link:

       Facebook page

July 31, 2010: ShowHide


       Recruited a new spriter. Welcome to Team Wipe dwellercoc! :haha:

       SK72 made a website for the project. Thanks SK72!!! :D Here's the link:

Project webpage (by SK72):
       Project Wipe HomePage

August 4, 2010: ShowHide


       Recruited a new mapper. Welcome to Team Wipe Jek! :D

       Sprites for the first boss are nearly complete thanks to dwellercoc. Demo might be released earlier than expected! :haha:

       Man, updates are getting less often. Please invite others to view & apply for a position on Team Wipe! Click HELP NEEDED!!! below to see open postions & qualification requirements! Thanks again!

       Please continue to support Project Wipe! ^^

August 5, 2010: ShowHide


       Project title decided. More updates in the following days! :haha:

       Maps for 1st demo is about 50% completed. Sprites & others are also at about 50%.

       Release date still being given thought, but should be pretty soon! ^^

August 12, 2010: ShowHide


       7 days since last update... Sorry, school was getting in the way... :^_^':

       Recruited Square Man as a new mapper.

       First boss sprites 100% complete! Great job dwellercoc! :haha:

       Features re-scaled to what is sure to be added.

       First demo should be 50% complete. Only things missing are the Sprites for the 3 main characters, Caan Plains map, mini-world map, a few of the custom enemy sprites & the eventing. Eventing on the game will begin when all resources & maps have been passed. This gives Wipe members the time to kick back & relax for a job well done. :haha:

       You can now view another Project Wipe thread on Gamecraft! Click here:

       Wipe on GameCraft

August 15, 2010: ShowHide


       7 Maps completed for the demo... That only leaves the world map & 1 forest! Thanks to my mappers Jek & Square Man! :haha:

       Finished 1 mini-game! :D

       Still studying how to script, specifically how to make a Scene_.

       Currently in need of mecha spriters! Click HELP NEEDED!!! below to apply.

       Currently waiting for SK72 to pass the sprites. If sprites are not passed within 1 week, I might need a new spriter for the main characters.

       Please support Wipe & tell your friends about it! Thanks!!! :haha:

August 28, 2010: ShowHide


       13-day gap from last update?! Sorry if updates are getting slow, some stuff are happening IRL.

       New Vinz & Rayse sprites finished! Rhia sprite to be edited in a day or maybe a bit later.

       Thanks to dwellercoc, demo will now include 100% fully non-RTP mobs.

       Square Man requested he's changed from mapper to windowskin artist. Congrats Square Man! You are now Wipe's windowskin artist! :haha:

       Most Team Wipe members are active again... Thanks for the support guys! :D

       I might try to improve the game graphically so I might move the demo release date back a month or two... If you want it earlier, I'll move it earlier again but it won't include the additional graphics... When at least 5 people want it earlier, it'll be moved back to late September to mid October.

       Thanks for the continued support! Please spread the word! :haha:

September 1, 2010: ShowHide


       Sorry for being a bit lazy... Well here's what Wipe's demo have got so far:

       • Mapping is about 85% complete, only things missing are a forest & a small part of the world map.
       • I'm starting to work on the actual demo, rather than the one I've been passing to members.
       • About 25% of the intro is complete, except the mecha sprites aren't done yet.
       • Player & Enemy stats have been scaled to match & balanced. First boss is at about difficulty 3.0/5.0.
       • Quests still being given thought, but will surely be added. About 5-10 sidequests will be in the demo, though none is being worked on yet.
       • 2 enemies added into demo database. Only skills right now are fire & heal. More will be added later & be given different names.
       • Following scripts are currently being used:
              - BABS
              - about less than 5% of Tons of Add-ons
              - Chaos Drive System from CRLS (still trying to figure out how to effectively use it)
              - more will be added later on
       • Event systems currently being used:
              - Off-battle Regeneration System
              - sorry, just one for now... I'll make sure to think of something soon
       • About 70% of the custom sprites are done:
              - Rayse & Vinz normal & defend sprites=100%. Dash sprites=30%
              - enemies for the first dungeon
              - 3 staffs & 2 projectiles
              - 2 cameos. 1 from a PS2 game & another from a movie :haha:
              - expecting Rhia sprite. Still needs a mecha spriter. Working on a few other sprites...
       • About 10% of the music:
              - 2 BGMs. One is a rock version from the Megaman series & another is a piano song composed by yours truly
              - more to be added soon






Recruitment thread link:
      HELP NEEDED!!!

Facebook page link:
       Facebook page

Project webpage (by SK72):
       Project Wipe Home

GameCraft project thread:
       Wipe on GameCraft

Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

G_G

Looks pretty good. Possibly explain Guardian Spirits a bit more?

Sase

July 07, 2010, 11:57:37 am #2 Last Edit: July 07, 2010, 12:09:45 pm by Sase
The "war" between machines and magic is maybe the most used idea ever. The main plot is a little more interesting (well the setting actually, with the machine apocalypse and all), but the character infos didn't promise much. I read a little about their ages and races (oh mercy!) and the _GUARDIAN SPIRITS_, and the layout was a little odd. The storyline's end was in the shape that I can already hear an ancient evil lurking on Paroi Island.

Okay, as I wrote this I got curious and read a bit more about the characters. Hundreds of years old elves? Seriously D:?
Also, what the hell is a breeze spirit? How many fingers does Sonia have?

Because this has no screenshots I can't actually say if I find this project promising or not (to be honest, good maps value as much as a good storyline). Right now it seems like basic templatish drop-in-a-sea jRPG.

Sorry for being mean, but it's so damn hot here that my brain melts.

ShadowPierce

July 07, 2010, 08:26:18 pm #3 Last Edit: July 07, 2010, 09:10:28 pm by ShadowPierce
->Oh right, forgot about it... they were acquired by the characters when The Wipe happened giving magical ability to Techs & empowering Arcs. I'll put up a little something now...*edits* @g_g

well, I originally planned on only having the humans in the story but I thought that having a different race would be pretty good. I was about to make a new race but I got lazy & added an elf race instead And about sonia, it was my cousin's fault, he is my co-wirter. :xD: You were wrong about the end BTW...  :haha: @Sase

It's okay to be mean, as long as it's true... Thanks for the reply again! And please post some more opinions, & if you find too much cliche please post here...

Thanks!!! I'll work harder on it... ^^



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Sase

The Guardian Spirit-idea just sounded like a random "Summons-must-gave-them!" idea so you could just use some cool call magic. The idea to use the Gaia (??) characters as "battlers" is actually quite nice, but the facemaker faces ain't. If you don't care about being part of the mass, you can use the downloadable Facemaker (link at the end of the post).
http://www.mediafire.com/?mzmqjbdogyz

If you do not have any maps ready yet, I don't know why you posted a topic. You should wait when you've done enough work and actually know that you will finish this.

ShadowPierce

->Well, the GS (Guardian Spirit) actually plays a major role why the people who have them banded together. If you want, I can PM you the storyline up to the 1st half of the 1st chapter.  ;) And I won't be using those facesets, I will be using a larger picture that shows half the body of the person who's talking (RPG Maker 2-style from the PS2). Those facesets were just used to illustrate the characters' concepts or what they may look like. Anyway, thanks for the link. I'll try to use them to at least make better facesets.

The reason why I posted this topic is to have other people see this so some of them may offer some help. I had to start over, I had my old PC reformatted & replaced, though it already had the intro of the game.

Thanks for replying again!!! Looking forward for more... ^^



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

WhiteRose

I'm reading through too many topics trying to catch up at the moment, so I didn't read your entire post, but from skimming over it, I think your project has some potential, and a unique graphical style. I look forward to future updates.

ShadowPierce

->Thanks WhiteRose! Finally some positive reply... And just so you know, I'm really serious about this game... Spreading the word would help, still also recruiting so please tell others...

Thanks!!!  :haha:



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

ShadowPierce

->New updates posted! Please reply! Thanks! :)



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

ShadowPierce

->Updates! Please view & support! :D



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Silentknight72

wait, ill help.

and BTW, did u use my purple energy thing? u can use it. thnx!
Sigs: ShowHide






ShadowPierce

->Yeah, I did, It's one of the first enemies... You're already on my credit list (at home PC)...



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Silentknight72

I'll work on the titles/gameover and sprites(some of them)

and, can u pm me raise's sprite? (gotta work on it)
Sigs: ShowHide






ShadowPierce


Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Silentknight72

Oh, sorry if it's delayed..... I went to camp/vacation for a week...
Sigs: ShowHide






ShadowPierce

->No rush, as long as I'm sure that you're still working on it... :D



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Silentknight72

Thnx! and gj for the screens, they kinda remind me of a game I used to play.... anyway, have made an FB fanpage yet? if not i can make one and make you the admin. ^^
Sigs: ShowHide






ShadowPierce

->Not yet, I'll make one right now... While you're still making them, I'll continue to use the sprites I currently have... Thanks again!!! :haha:



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Silentknight72

Sigs: ShowHide






ShadowPierce

August 04, 2010, 11:21:41 am #19 Last Edit: August 04, 2010, 11:05:55 pm by ShadowTemplar
->BUMP for updates & new project team member! :D



ADDED:
->Decided on what project title to be used... :haha:



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Silentknight72

August 05, 2010, 06:28:18 am #20 Last Edit: August 05, 2010, 07:17:12 am by Protoss Templar-Knight
man, doing those title screens, game overs, sprites, and battlers(for some reason i dont know why im making battlers..) are a lot of hard work, but i got dweller to help me  :naughty:


and:
Spoiler: ShowHide

i got an idea for battlers, why don't we make it dual battle systems, i got animations already such ass this ^
I'm sure some super coders will help us...*points three hands to winkio blizz and g_g*
Sigs: ShowHide






Subsonic_Noise

Quote from: Protoss Templar-Knight on August 05, 2010, 06:28:18 am
man, doing those title screens, game overs, sprites, and battlers(for some reason i dont know why im making battlers..) are a lot of hard work, but i got dweller to help me  :naughty:


and:
Spoiler: ShowHide

i got an idea for battlers, why don't we make it dual battle systems, i got animations already such ass this ^
I'm sure some super coders will help us...*points three hands to winkio blizz and g_g*

Blizz retired, G_G is dropping all his Projects right now and the last time Winkio volunteered for a project... I'm noz even sure if he ever did. So, nope, try again.

Silentknight72

man, this guy again.... well, there are some other guyz like FZ or Z
Sigs: ShowHide






ShadowPierce

->Who on earth's FZ?  :^_^':

Anyway, what kind of battle system are you suggesting? I really prefer BABS for its unbelievable compatibility with almost every script here in CP & from other forums... And don't forget that it should be compatible for the SpiritMeld feature...  :D

Great job for rising from the dead SK72!!! :haha:



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Silentknight72

ForeverZero.

I suggest the minkoff battle thing, since it's  compatible with some scripts


what do you think of my edit?
Sigs: ShowHide






ShadowPierce

August 05, 2010, 09:58:43 am #25 Last Edit: August 05, 2010, 10:03:08 am by ShadowTemplar
->Great! I love FZ's work! :haha:

I think for minkoff's sideview to be fully appreciated, the RTAB script will be required... And CRLS doesn't work with RTAB (well , maybe just CD)...  >:( What I'm saying is: Wipe's story revolves around the main characters, the Mana Stone & the Guardian Spirits, which enables the characters to SpiritMeld. If the SpiritMeld feature is removed, the whole story will collapse... :( Anyway, if you got more ideas, please make sure it will be compatible with CRLS. :D

@SK72 Pre kmusta ung sprites? nkakakain nmn b cla ng maayos? :D Also, I think Sonia's sprite is great!  Though she is pretty much an RO GS holding a gatling gun with BB Wings, you still did a pretty good job! (Yeah, I used to play DarkRO :xD:)

[smiley flood :)]


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Blizzard

Please speak English, this is an English speaking forum.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

ShadowPierce

->Sorry Blizz, I sometimes forget to use English when posting on a topic with SK72... We're free to use Filipino on PMs right? :D



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Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Silentknight72

Jek, how's the mapping progress?
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Jek

August 07, 2010, 12:36:00 am #30 Last Edit: August 07, 2010, 01:22:07 am by I am the Cow Level
I finished the map. Already given to Shadow

Also, I am willing to be a part of the planning process for battles and everything. I've never finished an RPG project, and I would really like to help finish this one. Maybe we should all chat with the CP chat: http://forum.chaos-project.com/index.php?action=chat

Edit: Im also willing to edit some sprites (all same style) for the game. The sprites I speak of are Montas sprites from my site, But they work amazingly. And, if I can't get a pose right, they work perfectly with Pokemon trainer sprites, which I can edit to look like characters from your RPG.

ShadowPierce

August 07, 2010, 02:12:38 am #31 Last Edit: August 07, 2010, 02:16:07 am by ShadowTemplar
->Well, anyone can help, all I require is the same dedication as me & all who share my vision. I wrote all my real goals & reasons on why I am so determined to finish this game in http://projectwipe.webs.com :D... You're welcome to join & leave as long as you inform me first...
 
Thanks for lending a hand guys! I'll try to finish the demo ASAP!!! Also, I'd think about your battle system suggestions, since a solid storyline is no longer the only basis of a great game... :haha: When I finish the story plot, I'll email it to you... ^^ @SK72, dwellercoc & Jek




Edit:
->What am I missing so that this thread gets moved to the main project section? :haha: @Blizz



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Jek

I made Rayse in GameCraft style :D


Whats your opinion?

ShadowPierce

->Wow, you're fast! :haha: It's great, but I'd rather have him based on the Gaia avatar rather than the sprite... :D



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Blizzard

Check out Daygames and our games:

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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Jek

August 07, 2010, 08:11:36 pm #35 Last Edit: August 07, 2010, 09:24:29 pm by Jek

This one is the Gaia avatar guy instead >.>

Edit: I finished the magical version of him. Ive never made a magical thingy around a character before. I think i did great.


Also, I have edited minkoffs appropriately to work with Montas Monsters. I can rig that together.
I can also make all the enemies from montas monsters.
Here is a download of all of Montas Monsters:
http://gamecraft.ucoz.org/load/rpg_maker/resource_packs/montas_monsters/16-1-0-10

Sorry if im all over the place, but I tend to do that when it comes to game projects. I get so excited :D

Another Edit: RHIA!!!



Silentknight72

do you have some templates for that?
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Jek

I edited Montas Monsters:
http://gamecraft.ucoz.org/load/rpg_maker/resource_packs/montas_monsters/16-1-0-10

No naked templates. Rayse is made from a priest battler, and Rhia is made from a mage.

Silentknight72

oh, i was already downloading the original ones...... thnx by teh way..
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ShadowPierce

->Great job Jek! Remember what we talked about Rhia... :naughty: @Jek

Can you send me the sprites you finished? And don't worry too much about the characters, only the first three will be included in the first demo... Also, will it be okay to you if I ask dweller to edit your sprites in case you didn't change the hair? :haha:  @SK72

I think he'll agree... @dwellercoc

Thanks Blizz! Please move this to main projects after I upload the demo... It should be finished in a few weeks... :D @Blizz



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Silentknight72

August 08, 2010, 03:48:28 am #40 Last Edit: August 08, 2010, 04:12:18 am by Silentknight72
It's ok with me so that we can speed up the work and release the demo right away.

EDIT: @Jek: hey jek, can I advertise your site? and, can I be an Ultima?
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Jek

Everyone is free to advertise my site.
And sure, Ill make you an Ultima user.

ShadowPierce

->Thanks for your hard work guys! Can I have an update please? :D @Team Wipe

These are my updates:

        • Just finished mapping the first dungeon composed of 90x75, 40x20, 30x39, 35x67 & 23x19 maps.
        • Passability-tested said maps.
        • Put in 5 test enemies. These enemies are subject to replacement once dwellercoc finishes the first boss early & finishes the monsters I requested.
        • First city: Arcanum, was imported but is yet to test the passability.
        • Edited Project Wipe recruitment thread. Click here to see benefits of being a Team Wipe member. ^^
        • Progress on the story will be put on hold until sem-break/semestral-break. That is when my family have reunions, & my cousin & co-writer will help me in writing the rest of the story.



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Silentknight72

Sorry if I don't update so much, I got'sa lot important things to do...
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ShadowPierce

->Yeah, midterms are coming up... :^_^': Anyway, please e-mail me the sprites ASAP... And can you do mecha sprites? :D



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Silentknight72

actually.... no.... I can't even make machines....
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ShadowPierce

->Progress is great so far, why not apply for a position now? Click here! Currently in need of a mecha spriter. :D

@SK72: I understand that you are currently reviewing for the midterm exams (I'm not :xD:) but please send me through e-mail or PM the next time you're online? Please & thanks! :haha:



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element

If I see that I can do such a mecha sprite maybe I'll join  :P

ShadowPierce

->Alright, I'll try to draw them later then have them scanned by tomorrow... Can I see some examples of your work first? :D



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element

lost much of my examples when my old computer died, also I did sprites for my own game, wich i will not release. Maybe I'll find something on meh other PC though. I'll post something later today or tomorrow.
If I can't find that much things then U can just give me the scan and I'll try to make it.
I'm not that bad with graphical stuff  :)

Silentknight72

Quote from: element on August 16, 2010, 06:39:41 am
lost much of my examples when my old computer died, also I did sprites for my own game, wich i will not release. Maybe I'll find something on meh other PC though. I'll post something later today or tomorrow.
If I can't find that much things then U can just give me the scan and I'll try to make it.
I'm not that bad with graphical stuff  :)


Join.
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SquareMan

Quote from: Silentknight72 on August 16, 2010, 08:15:32 am
Quote from: element on August 16, 2010, 06:39:41 am
lost much of my examples when my old computer died, also I did sprites for my own game, wich i will not release. Maybe I'll find something on meh other PC though. I'll post something later today or tomorrow.
If I can't find that much things then U can just give me the scan and I'll try to make it.
I'm not that bad with graphical stuff  :)


Join.

didn't you see that ShadowPierce wont let him join without an example
QuoteThey've got helmets on they're heads. But I gotta watermeloan instead!

ShadowPierce

->@element: If you don't want to release them, you can always PM them to me... Don't worry, you can trust me... Just ask the guys here... :haha:

@Square: well, though this is a free game, I still have some standards... :haha:

@SK72: No offense dude, but are you really done with the sprites or not? You seem to be ignoring my posts about the requests... I'm not mad If you didn't finish them, I'D BE FURIOUS!!! :V: Anyway, at least please reply to this post... Thanks!!! :haha:

(Holy crap, I just used the sarca-smiley! Hope it doesn't get too often... :P)



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element

All the previous sprite's I made (bout year ago) where gone lost when my PC broke.
Though I still have some somewhere on a USB stick I had back then.
I'll have to find It back somewhere.
I'll try to search it, hope I find it back.
Meanwhile U can sent me the scan so I can already work on it.

The only sprites I still have that I made this month are made especially for the game I'm working on, maybe I'll release them after the demo is released not before the release.

ShadowPierce

Quote from: ShadowPierce on August 16, 2010, 08:51:37 am
@Square: well, though this is a free game, I still have some standards... :haha:

->Umm, I'm not saying anything negative, but I can't approve what I haven't even seen yet... Give me a message, I guarantee you it won't leak... I was even hesitant to make a team for this project myself in fear of leaks but I just realized that you can't make a project alone... If you would kindly send me at least 1 frame of your sprite, I most likely will approve you...

If you can't PM me now, I'll wait until you do then I'll send you the rough sketch... Or maybe I'll find some of your work in the Resources section...

Thanks for understanding!!! :haha:



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Dweller

Quote from: element on August 16, 2010, 09:49:38 am
The only sprites I still have that I made this month are made especially for the game I'm working on, maybe I'll release them after the demo is released not before the release.


What about sending a example with a watermark?
Dwellercoc
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ShadowPierce

Quote from: dwellercoc on August 16, 2010, 10:13:52 am
Quote from: element on August 16, 2010, 09:49:38 am
The only sprites I still have that I made this month are made especially for the game I'm working on, maybe I'll release them after the demo is released not before the release.


What about sending a example with a watermark?

->I think he wants them to be a surprise, like my un-named character... :D



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element

August 16, 2010, 11:07:05 am #57 Last Edit: August 16, 2010, 11:13:58 am by element
Not really,
also all the sprites I have on this pc are from flags or other things.
I'll search for something I can sent
AH ! I found something !!!  :D
Old though but postable.
I made it larger and sharpend it a bit.

[attachment deleted by admin]

Silentknight72

Quote from: ShadowPierce on August 16, 2010, 08:51:37 am
->@element: If you don't want to release them, you can always PM them to me... Don't worry, you can trust me... Just ask the guys here... :haha:

@Square: well, though this is a free game, I still have some standards... :haha:

@SK72: No offense dude, but are you really done with the sprites or not? You seem to be ignoring my posts about the requests... I'm not mad If you didn't finish them, I'D BE FURIOUS!!! :V: Anyway, at least please reply to this post... Thanks!!! :haha:

(Holy crap, I just used the sarca-smiley! Hope it doesn't get too often... :P)





yeah, sorry... ya know, school, low grades, need to advance study, work, I'm sure I'll finish Sonia and Rayse next week(sunday)
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ShadowPierce

Quote from: Silentknight72 on August 18, 2010, 10:06:45 am
yeah, sorry... ya know, school, low grades, need to advance study, work, I'm sure I'll finish Sonia and Rayse next week(sunday)

->You've got work?! I'm really sorry for being so annoying! Anyway, I'll just need the Sprites of the 3 mages for the demo... Also, I'll be studying for the next 3-4 days so please just send them to me via PM or e-mail & I'll try logging on whenever I can... See ya in 3-4 days! :'(



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Silentknight72

well, you mean rhia, rayse, and vinz?
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ShadowPierce

->@SK72: Yep, I've been trying to tell you that for about a week! :xD: Anyway, if you can just focus on those three for now, I'll see if I can release the first demo late August or early September... But if more members apply, especially scripters, I'll try to improve the first demo graphically (HUD & Menus) so it may be moved back to early October...

@dwellercoc: You sir, are one hell of a spriter... :haha: I'm already using the monsters & the 1st boss sprites & I must say, they look ABSOLUTELY WICKED! Thanks for so much hard work!!! :haha:

@Square Man: Can I get an update on how the world map's coming? 'Cause I already have a next request, maybe I'll get lonely_cubone to do the forest... :|

@lonely_cubone: You're hired! :D I'll be adding you in the recruitment thread shortly... And I agree to your conditions... Welcome to Team Wipe! :haha:

To everyone else who wants to be a member, please click here:
http://forum.chaos-project.com/index.php/topic,6871.msg113900.html

Thanks!!! :haha:



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Silentknight72

ohhh shitbrix(i love this word), yeah, I'll fix Rayse right away, and I as I kept saying, your Rhia is already perfect, don't worry. It's just the first demo ^_6
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ShadowPierce

->About shitbrix, it really IS catchy, isn't it? :haha: Can I get a preview of Rhia & Vinz? In PM please... Thnx! :haha:



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Silentknight72

um, i already PMed you Vinz, but your Rhia is already ok
but if you would like to specify some improvements I'll improve her.
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ShadowPierce

->Well, only his eyes changed, & I wanted them to be based more on the Gaia avatar especially the hair...



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Silentknight72

actually, even the oddly shaped head was changed
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ShadowPierce

->Haha, yeah thanks for that... :haha:

If you could base the hair on the Gaia, please do... Thx! :D



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Dweller

Quote@dwellercoc: You sir, are one hell of a spriter... Laugh  I'm already using the monsters & the 1st boss sprites & I must say, they look ABSOLUTELY WICKED! Thanks for so much hard work!!! Laugh


I´m just learning how to sprite but thanks for your coments.
Dwellercoc
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Silentknight72

Hey, dwell-kun, did you fix Vinz's hair already? I'll fix Rayse. ^^
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ShadowPierce

->@SK72: Alright, & please fix Rhia's clothes too... :haha:

@dwellercoc: I'll send it to ya... :D



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ShadowPierce

->BUMP! for updates!

@lonely_cubone: Updates please! Thanks! :haha:

@SquareMan: 'Kay, tell me whenever you feel like mapping again... :D

@dwellercoc: Thanks for being the most active member man! I'll see what I can reward you with... :haha:

@SK72: Damn! I've still got one more exam! Anyway, I'll be waiting for those other sprites! :haha:

@other CPmembers: Please support Wipe! Click the Help needed link on the first page, thanks!!!



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Silentknight72

Hey Shadow ^^ Any Updates?
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ShadowPierce

->@SK72: I regularly update the first post... :D

@others: Any mech-spriters out there?  :O.o:



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Silentknight72

oh, sorry, forgot to edit rhia  :^_^':
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ShadowPierce

August 31, 2010, 12:29:00 pm #75 Last Edit: August 31, 2010, 07:46:32 pm by ShadowPierce
->Hey everyone! I'm sorry if I haven't been updating lately, but my internet is just so frickin' slow! >:U

Anyway, here are my updates:

       • Apparently, I've been hooked on a girly anime. Specifically "K-ON!". (Sorry here are the real updates) :xD:
       • Mapping is about 85% complete, only things missing are a forest & a small part of the world map.
       • I'm starting to work on the actual demo, rather than the one I've been passing to members.
       • About 25% of the intro is complete, except the mecha sprites aren't done yet.
       • Player & Enemy stats have been scaled to match & balanced. First boss is at about difficulty 3.0/5.0.
       • Quests still being given thought, but will surely be added. About 5-10 sidequests will be in the demo, though none is being worked on yet.
       • 2 enemies added into demo database. Only skills right now are fire & heal. More will be added later & be given different names.
       • Following scripts are currently being used:
              - BABS
              - about less than 5% of Tons of Add-ons
              - Chaos Drive System from CRLS (still trying to figure out how to effectively use it)
              - more will be added later on
       • Event systems currently being used:
              - Off-battle Regeneration System
              - sorry, just one for now... I'll make sure to think of something soon
       • About 70% of the custom sprites are done:
              - Rayse & Vinz normal & defend sprites=100%. Dash sprites=30%
              - enemies for the first dungeon
              - 3 staffs & 2 projectiles
              - 2 cameos. 1 from a PS2 game & another from a movie :haha:
              - expecting Rhia sprite. Still needs a mecha spriter. Working on a few other sprites...
       • About 10% of the music:
              - 2 BGMs. One is a rock version from the Megaman series & another is a piano song composed by yours truly
              - more to be added soon

I think that's all of it. If I forgot something I'll just post again. I got pretty lazy for the past few days because I was addicted to anime again, but I'd really like this project to be finished, so...

GO TEAM WIPE!!! :rockit:

Excuse me while I add this to the first post... :haha:



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ShadowPierce

->Hey there, sorry if I haven't been logging on that much for the past few days... The reason: I'm having trouble logging in... I didn't even post here through CP! You can see it in the News/Suggestion/Feedback section.

I'll be sure to inform everyone if I'm back on... Thanks! :haha:



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ShadowPierce

September 12, 2010, 07:32:36 pm #77 Last Edit: September 12, 2010, 11:03:12 pm by ShadowPierce
->Progress has been slow for the past few days, but there's still progress nevertheless... :haha:

After my pre-final exams (which will be on Thursday to Saturday of the coming week), I'm planning to go all out on finishing the intro... :D

@dwellercoc: I was gonna PM you this but your inbox is full... :P

Thanks to everyone, & continue supporting Project Wipe!!! :haha:



EDIT:
->Hmm... Strange... I can't modify the first post... :???:



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Dweller

Quote@dwellercoc: I was gonna PM you this but your inbox is full...


upss for some reason I thought that the system delete old messages automatically. Is fixed now, you can PM me.

QuoteI'm planning to go all out on finishing the intro...


Will you upload the intro with the first demo or only de intro?
Dwellercoc
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ShadowPierce

->The demo will include the story prologue, but it stops after your battle with Gaimieal (first boss)... :haha:

Anyway, gotta review so I can reward myself with 8hours of eventing... :P



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ShadowPierce

->Still can't modify first post... :???: What could be the problem? :(



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ShadowPierce

->Since the 403 error is still showing up when I modify the first post, I'll be posting updates here until it's fixed...

September 23,2010: ShowHide

        Sorry for the very slow progress people, but I'm currently extremely busy with exams, projects, break-ups, etc. so I'll just post what I've got since my last update.

        New screenies!

       

       

       

       

       

        Sorry, those are the only ones I got for now... I'm still in the middle of exams, & I doubt I'll get a lot of time soon, but whenever I have time, I try to add more to the demo. Once again, I'm very sorry guys...




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