Author Topic: [XP] Mail Box System  (Read 17704 times)

Offline G_G

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[XP] Mail Box System
« on: August 01, 2010, 10:14:26 PM »
Mail Box System
Authors: game_guy
Version: 1.1
Type: Messaging System
Key Term: Misc System

Introduction

Small mail-box system. Have npc's send your players mail. Then have your Player read it. Sorta like the pokemon cellphone system. Where trainers would call you for a rematch.

Features

  • Completely Customizable
  • -Customize Text
  • -Customize Color
  • -Customize Opacity
  • Easy to setup mail
  • Easy to get mail
  • Check to see if a mail has been read

Screenshots

Unread Mail
(click to show/hide)
Read Mail
(click to show/hide)

Demo

N/A

Script

(click to show/hide)

Instructions

In the script. Place below Scene_Debug.

Compatibility

Not tested with SDK.

Credits and Thanks

  • game_guy ~ For making it
  • mattfriends ~ For Requesting it

Author's Notes

Enjoy! :D
« Last Edit: July 16, 2011, 01:32:21 AM by game_guy »

Offline Blizzard

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Re: [XP] Mail Box System
« Reply #1 on: August 01, 2010, 11:09:45 PM »
I thought SBR* requested it.
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Offline G_G

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Re: [XP] Mail Box System
« Reply #2 on: August 01, 2010, 11:38:17 PM »
From pm
(click to show/hide)

Offline WhiteRose

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Re: [XP] Mail Box System
« Reply #3 on: August 02, 2010, 01:27:14 AM »
By the looks of things, this is quite a bit like the mail system in Crisis Core, yes?

Offline G_G

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Re: [XP] Mail Box System
« Reply #4 on: August 02, 2010, 01:31:59 AM »
Actually yea it is. :D Never realized it til now xD

Offline The Niche

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Re: [XP] Mail Box System
« Reply #5 on: August 02, 2010, 03:51:00 AM »
Well done, G_G, this is awesome. For it, I shall consent to being your slave. But you should change the line in your signature to "Is Niche's master"
 I might use it at some point, but I think my game has enough scripts in it for the minute.
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Offline stripe103

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Re: [XP] Mail Box System
« Reply #6 on: August 02, 2010, 08:36:53 AM »
This is really nice. I don't know if I'm going to use it though, maybe, but I have a feature idea for those who are.
Just as in GTA IV, there could be a Positive Reply and a Negative Reply. And also two call scripts, one for checking if you got an email and one for checking if you have replied to one.

Just an idea, nothing you have to do :D

By Axerax

Offline element

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Re: [XP] Mail Box System
« Reply #7 on: August 02, 2010, 04:34:41 PM »
Ur really a great scripter...
U should make a mail system for RMX-os so u can send mails to other players online in ur friend list or somethin  :P

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Re: [XP] Mail Box System
« Reply #8 on: August 02, 2010, 05:12:58 PM »
*points to PMs in RMX-OS*
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Offline G_G

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Re: [XP] Mail Box System
« Reply #9 on: August 02, 2010, 05:30:06 PM »
Actually, in me and subs project, I planned on replacing the way you read pms with this. You'll still sends pm's through the chatbox but this way you can read them.
Also planned on making a buddys list for our game.

Other planned things if you care:
Server Status - Tells whether server is on or off (done)
Online Users List - Shows whos online (almost done)
Buddys List
New Inbox
Animation Chat Commands - Type in /sit it'll change your graphic to a sitting one.
Vehicles
Costumes
Minigames

I think I've said too much.

Offline Blizzard

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Re: [XP] Mail Box System
« Reply #10 on: August 02, 2010, 06:22:34 PM »
That's something different. That would be wrapping up the PM system and putting it on a GUI. I am all for it.
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When I get sad, I stop being sad and be awesome instead. True story.

Offline SBR*

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Re: [XP] Mail Box System
« Reply #11 on: August 02, 2010, 08:18:29 PM »
I thought SBR* requested it.

No way! I would've scripted this myself...

Offline The Niche

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Re: [XP] Mail Box System
« Reply #12 on: August 02, 2010, 08:21:22 PM »
I bet. :V:

That said, you could try doing another version of this, like the phone in pokemon or something else you might happen to come up with.
« Last Edit: August 02, 2010, 08:22:26 PM by The Niche »
Level me down, I'm trying to become the anti-blizz!
Ah, excellent.  You liked my amusing sideshow, yes?  I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.

(click to show/hide)
I'm like the bible, widely hated and beautifully quotable.

Dropbox is this way, not any other way!

Offline Nadim13

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Re: [XP] Mail Box System
« Reply #13 on: August 04, 2010, 12:59:12 PM »
Is it possible to activate any type of switch/variable when the player open a particular PM? If possible, how can I do that (Call Script, editing the script, other?)?

Good work however, level ++! ;)

Offline G_G

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Re: [XP] Mail Box System
« Reply #14 on: August 04, 2010, 06:37:43 PM »
Updated.
@Nadim: I updated it so you can now use this in a conditional branch
Code: [Select]
$game_party.mail_read?(id)
If its been read you can turn on a switch or whatever you need. ;D Thanks for the idea

Offline Nadim13

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Re: [XP] Mail Box System
« Reply #15 on: August 06, 2010, 10:46:46 PM »
Updated.
@Nadim: I updated it so you can now use this in a conditional branch
Code: [Select]
$game_party.mail_read?(id)
If its been read you can turn on a switch or whatever you need. ;D Thanks for the idea
Thank you man! Tomorrow I'll try this script and I'll decide to use it or not. Thanks, however! ;)

Offline Magus

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Re: [XP] Mail Box System
« Reply #16 on: October 01, 2010, 08:57:56 PM »
Okay, it's working. I'm getting this to work slowly xD
« Last Edit: October 01, 2010, 09:00:07 PM by Magus »
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Offline LiTTleDRAgo

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Re: [XP] Mail Box System
« Reply #17 on: October 15, 2010, 10:36:00 AM »
this is very nice script but I can't use command like \n[1] or \v[1] in mail box
well, that isn't much matter for me but for suggestion, can you add a function like that in your script? ^^

Offline Mimi Chan

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Re: [XP] Mail Box System
« Reply #18 on: October 15, 2010, 05:16:39 PM »
Nice script *.*
Would it be more cool if npc has the ability of sending you items/gold as well *.*
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Offline LiTTleDRAgo

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Re: [XP] Mail Box System
« Reply #19 on: October 16, 2010, 07:10:58 AM »
Nice script *.*
Would it be more cool if npc has the ability of sending you items/gold as well *.*
you could do that manually in event

Code: [Select]
script : $scene = Scene_Mail.new
change gold : + 400000

so after you close the mail, you'll receive 400000 G