Ichi Engine

Started by CircleDrain, September 10, 2010, 10:08:47 am

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Ryex

lol! fantasia rips! man I like those games
I no longer keep up with posts in the forum very well. If you have a question or comment, about my work, or in general I welcome PM's. if you make a post in one of my threads and I don't reply with in a day or two feel free to PM me and point it out to me.<br /><br />DropBox, the best free file syncing service there is.<br />

CircleDrain

Like I said, we are going to change it.
I dont like ripps or something like that.
I try to do everything by my self :p

I think If you look at the german screens, you see the result.

We are working on everything, but with more ppl It is a way faster :P

ShadowPierce

->I'm being tempted to join & have Wipe (my project) revamped, with all those cool-looking customs, but I was originally planning to release it independently...

Although... It's veeeeeeerrry tempting, but I'm still having doubts... About 30:70, not favoring you... :P

I also don't want to disappoint my team members, who put much effort in it... :(



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Calintz

@Shadowpierce:
It's my personal opinion that if you started solo, finish solo. The workload is great when you're by yourself, but the reward is also much sweeter. The main problem with groups is not only clashing theories, but clashing resources. To maintain one solid flow for a game (and your own more importantly) it's best to remain solo.

ShadowPierce

Quote from: Calintz on September 16, 2010, 05:21:51 pm
@Shadowpierce:
It's my personal opinion that if you started solo, finish solo. The workload is great when you're by yourself, but the reward is also much sweeter. The main problem with groups is not only clashing theories, but clashing resources. To maintain one solid flow for a game (and your own more importantly) it's best to remain solo.
->Exactly my thoughts... (~_~)



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

CircleDrain

But well thanks for reading shadow :D


UPDATE: We have 2 new Members :)

Acolyte
luv_kitty12

And  a new Project:
Autumn's River

http://bb.xieke.com/files/1/Elainas%20Village.png ( big picture)

We are still searching.

Calintz

That my friend is a very nice map, Lol.

ShadowPierce


Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Spaceman McConaughey

September 20, 2010, 02:01:11 am #28 Last Edit: September 20, 2010, 02:02:31 am by Branden
Quote from: CircleDrain on September 18, 2010, 09:11:35 am
But well thanks for reading shadow :D


UPDATE: We have 2 new Members :)

Acolyte
luv_kitty12

And  a new Project:
Autumn's River

http://bb.xieke.com/files/1/Elainas%20Village.png ( big picture)

We are still searching.


LOL! Hey, I know! Let's all steal the resources from Quintessence: The Blighted Venom for our projects now! :D

plagiarism lol: ShowHide

The tilesets have the exact same hue, darkness, and everything. You just can't see it here, as it was a level with an overlay or a tint.


You guys fail HARD.

All you did is change the hue of the trees. LOL!

Calintz

Wait, what? Lol.
What is going on here? Haha.

Dweller

QuoteLOL! Hey, I know! Let's all steal the resources from Quintessence: The Blighted Venom for our projects now! :D


The tileset is the same at Quintessence, at least an edit of it
Spoiler: ShowHide
.

They said that they improve people projects, so I assume that they took this map and improve it (mapping skill is what they are showing). I didn´t understand (in Circlesdrain first post) that they made all resources, scripts, etc...

Anyway I don´t see clearly what Ichi projects do, so a best explanation from Cicles will be nice.


Dwellercoc
Spoiler: ShowHide

Calintz

Lol, yea...I'd like to know myself.

CircleDrain

I think you guys dont get it >.<

We get a project, I present the project, then we are going to start to improve everything o.O
That maps are not the improved maps....

Here are 2 maps made by Ichi:

http://s7.directupload.net/images/100702/a8h6y2rf.png

http://s5.directupload.net/images/100831/bslsnzve.png ( I know the shadow is a bit thick, we are change it atm :P )

I hope you guys understand it now :P


Dweller


If is not a improved Ichi map, why did you post it then?

Why don't you post 2 maps, the original one and then the Ichi modified version, so we can see thats improvements.
Dwellercoc
Spoiler: ShowHide

CircleDrain

You see the 2 maps above I think that should be enough, this 2 maps are made by 4 Ichi members.

I think you guys dont know, that the english team is pretty new o.O

Calintz

No, I agree with Dweller.
I would like to see the originals as well, so I can see first hand how much "improvement" the maps go through.

You can't say you improve things by showing only finished product. Improvement means better than before. We need to see what before looked like.

CircleDrain

oh jesus...

old version:
http://npshare.de/files/6715410b/ScreenInnVer.1.5.png

new version ( but not finish):
http://npshare.de/files/2833d128/Screen%2BTisch%2BBild%2BandererTisch%2BBetten%2BSpinnennetz%2BBettunordentlich%2BBildschief%2BRissimBett.png

old version:
http://i43.tinypic.com/rsx06v.png

new version ( not finish, we are trying to add some details and to make an animation for the fire ;) )
http://s3.directupload.net/file/d/2288/j8c7no73_png.htm


improved sprite:
old:
http://www.npshare.de/files/3db95fdb/FA-Kai01.png

new:
http://www.npshare.de/files/281ed543/FA-Kai01.png


Calintz

Well...it's not bad, but I don't see miraculous improvement. BUT! I do like that you enhanced the tilesets themselves to accommodate. You did a good job with that one for sure.