Rozaria's Tale is a game, that will be unique in some matters. For example, have you ever heard of the term science fantasy?
Propably not many have, at least so that they would remember it, or distinquish it from science fiction, which is a genre of it's own.
Well, RT is going to be a Sci-fa RPG, which utilizes real-time battles, (hopefully) great music and some hopefully nice(ish) RTP-style graphics.
But, a proper game isn't just eye candy, is it now? Of course it's not. It's not the graphics that win us over completly (so please donät mock me for RTP graphics), but the story. So, expect great things (but not too great) from this game. At the moment, i'm working on the project on my own, but i hope to be able to recruit more people to different tasks to ease my work.
Features:
NO real time battles. Too little monster sprites. Asan' Tear will be used instead.
Some features from TONS (tons of add ons collection from here)
Possibly an original character developing system
Also, there propably might be occasions where romanisized Japanese will be used. (Mainly spell names)
Possibly even voice acting, so if there are any volunteers that own a microphone, tell me if you want to donate your voice talents for this game. Also, all help is at this time propably accepted.
I will post more information, once i can make it up.
Screenshots:Picture removed since start has changed. More screenshots will be put up at some time later.
Anthony
Personality undecided

Twitter is now used for minor update information. I use the same username there, so you can easily find me