hey i been trying to work on the layout of the DBS and trying to make it look like old snes style games like dragon quest or lufia where the current map your on is still visible(got that part solved, thats to tons of addons

) and how the enemies are in one window while the player party in in another window or separate windows per party member (much like the first lufia game for snes)
i have tried my hand at it several times and i either get errors that annoy me or it just never works out right for me, i will admit im not good at scripting, i can do some but im clearly not the best at it

(the enemy names will go in the top left corner going down)
for the enemy window would it be possible to have it to where it can use a different window skin(displays a different skin depending on the terrain that the player is on when the battle starts) instead of the one that that is in use or if it would be easier
have it show a picture etc. that the enemies show in and what the picture that is shown is based on what terrain the player is on when the battle starts.
(i would prefer the window skin way cause window skins are easy to edit fast)
or whichever way would be easier to do the, it will be the scripters call
also if you need to know what scripts i am using just tell me and ill let you know