Started by ForeverZer0, November 25, 2010, 03:28:40 am
if args.at(1) != '' && !include?(path) && RESIZE_BITMAP
Quote from: KK20For my game, I need to be able to change the tile graphics on the fly by using $game_map.data[x,y,z] = tile_id. Poccil's Tilemap rewrite does not allow for such changes.
def get_tile(x, y, z) return spriteset.tilemap.map_data[x, y, z] if spriteset.is_a?(Spriteset_Map) end
Quote from: KK20I will actually add in an option that allows you to remove priority level 5 tiles from your game (effectively turning them into priority 4) which will help improve FPS.