Started by Fantasist, January 08, 2008, 02:06:27 pm
Quotei made up of a simple formula for this:X.Y.EX: The product versionY: Product minor versionE: Minor enchants to the productEX:2.5.9the 2 meand thers about 2 chapters in the game.the 5 means ther are about 4 extra side quests and 1 extra feature.the 9 meand thers 9 extra item or skills.now when the 5 becomes a 10 you have to make 2 a 3 and if the 9 becomes a 20 change the 5 to a 6and if u want 4 numbers184.108.40.2060the first 3 numbers r the samethe 500 is like how close you it is to make the 2 a 3 (out of 1000 or you can make it out of a %)
QuoteHere's what I use.A.BCA = Complete RewritesB = Functional AdditionsC = Bug Fixes
QuoteI usually use only 2 numbers.v.av - main versiona - minor versionI change v only when I come with a to 9 or I overwork the complete code and change half of it. I only managed to get with a to 9 with my party switcher. When I fix some really minor bugs or add some vers imple options, I add a third numberv.abOnly in big stuff I use four numbersv.a.b.cv - main versiona - grand changes (my Blizz-ABS will be 220.127.116.11 when I've done all the stuff I wanted)b - normal changesc - any little changeThat's what I use for my game and my Blizz-ABS only so far. And I usually don't add a "b" like "v1.4b" when I release a script the first time. I add it when I fix the first bugs that come up when somebody tries it out. It means "beta", lol! I don't use the "b" when I use 4 numbers though.
QuoteI think I'll use a.b.c.a - Major changes/rewrite, the main version number.b - Minor changes and enhancements.c - Really minor changes, which are not worth mentioning.Bug fixes are added to either a, b or c depending on the severity of the bug.
QuoteOr, you can plainly go for the gusto. Start out with v1 and just make it v1.0 with as many .0's as you want. Then when you go on, you can make it look professional with things such as v1.1.3 when all you've really done is add a line of code :V But the main thing, I suppose, is to go with the flow.
Quote from: winkioI do not speak to bricks, either as individuals or in wall form.
Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.
Quote from: Blizzard on January 08, 2008, 03:33:06 pmI admit the I catch myself sometimes thinking stuff like "Yeah... Blizz A.B.S. two dot zero... now, that sounds awesome... Chaos Project... Final Demo... one dot six dot two dot zero... yeah... I'm great..."(^_^')
QuoteI admit the I catch myself sometimes thinking stuff like "Yeah... Blizz A.B.S. two dot zero... now, that sounds awesome... Chaos Project... Final Demo... one dot six dot two dot zero... yeah... I'm great..."(^_^')
Quote from: Oculus Octopus on January 11, 2008, 05:49:36 amHeh, mastermoo's is the most amusing, but these are pretty useful. I don't think a lot of beginners actually follow any sort of guidelines when it comes to this, and just sorta toss some numbers and dots in every now and then to make it look professional.