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Messages - holy416m

1
RMXP Script Database / Re: [XP] RMX-OS
May 31, 2010, 11:01:22 am
Quote from: Blizzard on May 29, 2010, 02:31:21 pm
Are you getting any error messages on the server? If not, then it's a network problem. It can be just the firewall messing with you or god knows what complicated problem.

EDIT: RMX-OS 1.14 is out.

No error messages on server... Does the version of RMX-OS matters??? Because last time I used an older one but I won't work but when I changed into a newer version it worked...
2
RMXP Script Database / Re: [XP] RMX-OS
May 29, 2010, 10:11:35 am
Oh... I don't have those in my manual... xD

Um okay, I port forwarded, and added Ruby as an exception... but it's still the same... sure nothing wrong about the script order???
3
RMXP Script Database / Re: [XP] RMX-OS
May 29, 2010, 08:54:06 am
Doesn't seems to help me much...  :O.o:
4
RMXP Script Database / Re: [XP] RMX-OS
May 28, 2010, 03:59:25 am
Hi I'm making a game but I have a problem...

When I playtest my game, it launched, I choose the server, and a thing pops-up...
Script '(RMX-OS) Script' line 2556: Errno::ECONNRESET occured.
An existing connection was forcibly closed by the remote host.


Any idea? If you need more info, keep reading.

cfg.ini
NAME = 'Lost Time'
HOST = '127.0.0.1'
PORT = 3306
RMXOS_VERSION = 1.09

LOG_MESSAGES = false
LOG_ERRORS = true
LOG_ACTIONS = true

MAXIMUM_CONNECTIONS = 50
LOGIN_TIMEOUT = 30
AUTO_RESTART = true
RESTART_TIME = 5
OPTIMIZE_DATABASE_ON_STARTUP = true
DATABASE_CONNECTION_TIMEOUT = 60

SQL_HOSTNAME = 'localhost'
SQL_USERNAME = 'root'
SQL_PASSWORD = '4161051710'
SQL_DATABASE = 'Lost Time'

INBOX_SIZE = 10

EXTENSIONS = [
'GlobalSwitchesVariables.rb',
'GlobalDay-NightSystem.rb'
]


(RMX-OS) Options
#:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=
# RPG Maker XP Online System (RMX-OS)
#------------------------------------------------------------------------------
# Author: Blizzard
#:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=
#   
#  This work is protected by the following license:
# #----------------------------------------------------------------------------
# # 
# #  Creative Commons - Attribution-NonCommercial-ShareAlike 3.0 Unported
# #  ( http://creativecommons.org/licenses/by-nc-sa/3.0/ )
# # 
# #  You are free:
# # 
# #  to Share - to copy, distribute and transmit the work
# #  to Remix - to adapt the work
# # 
# #  Under the following conditions:
# # 
# #  Attribution. You must attribute the work in the manner specified by the
# #  author or licensor (but not in any way that suggests that they endorse you
# #  or your use of the work).
# # 
# #  Noncommercial. You may not use this work for commercial purposes.
# # 
# #  Share alike. If you alter, transform, or build upon this work, you may
# #  distribute the resulting work only under the same or similar license to
# #  this one.
# # 
# #  - For any reuse or distribution, you must make clear to others the license
# #    terms of this work. The best way to do this is with a link to this web
# #    page.
# # 
# #  - Any of the above conditions can be waived if you get permission from the
# #    copyright holder.
# # 
# #  - Nothing in this license impairs or restricts the author's moral rights.
# # 
# #----------------------------------------------------------------------------
#
#:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=
#
# Information:
#
#   There is a documentation for this system. Read it in order to learn how to
#   use this system. A server also comes with this system.
#
#
# If you find any bugs, please report them here:
# http://forum.chaos-project.com
#:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=

#==============================================================================
# module RMXOS
#------------------------------------------------------------------------------
# Main module for all RMX-OS classes and procedures.
#==============================================================================

module RMXOS
 
  #============================================================================
  # module RMXOS::Options
  #----------------------------------------------------------------------------
  # Contains options used for the game that can be set up.
  #============================================================================

  module Options
 
    SERVERS = []
    SAVE_DATA = {}
    CREATION_DATA = {}
    #::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    # Server Connection Settings
    #::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    SERVER_REFRESH = 200
    SERVER_TIMEOUT = 200
    SERVERS.push(['Yolex', '127.0.0.1', 3306])
    #SERVERS.push(['Me', '5.133.77.216', 54269])
    #SERVERS.push(['BlizzDev', '161.53.76.80', 54269])
    #SERVERS.push(['My Server', 'www.myserver.net', 54269])
    #::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    # Security
    #::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    RESERVED_USERNAMES = ['admin', 'root', 'moderator', 'server', 'guild',
        'none']
    RESERVED_GUILDNAMES = ['admin', 'root', 'moderator', 'server', 'guild',
        'none']
    ENCRYPTION_SALT = 'XS'
    #::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    # Network
    #::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    PING_TIMEOUT = 2
    #::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    # System
    #::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    USERPASS_MIN_LENGTH = 3
    USERPASS_MAX_LENGTH = 16
    CHATINPUT_WIDTH = 480
    CHATBOX_WIDTH = 480
    CHATBOX_LINES = 8
    CHATINPUT_MAX_LENGTH = 200
    PM_MAX_LENGTH = 200
    GUILDNAME_MAX_LENGTH = 32
    CHAT_BUBBLES = true
    REMEMBER_LOGIN = true
    DISABLED_CHAT_COMMANDS = []
    AUTOSAVE_FREQUENCY = 30
    EXTENDED_AUTOSAVE = false
    #::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    # Save Data
    # - see the documentation to learn how to set up which data is being saved
    #   by RMX-OS.
    #::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    # save container variable definitions
    SAVE_CONTAINERS = [
        '$game_system',
        '$game_switches',
        '$game_variables',
        '$game_self_switches',
        '$game_party',
        '$game_actors',
        '$game_map',
        '$game_player'
    ]
    # general save data setup
    SAVE_DATA['Graphics.frame_count'] = []
    SAVE_DATA[Game_System] = ['@timer', '@timer_working', '@menu_disabled']
    SAVE_DATA[Game_Switches] = ['@data']
    SAVE_DATA[Game_Variables] = ['@data']
    SAVE_DATA[Game_SelfSwitches] = ['@data']
    SAVE_DATA[Game_Party] = ['@gold', '@steps', '@actors', '@items',
        '@weapons', '@armors']
    SAVE_DATA[Game_Actors] = ['@data']
    SAVE_DATA[Game_Map] = ['@map_id']
    SAVE_DATA[Game_Player] = ['@x', '@y', '@real_x', '@real_y',
        '@character_name', '@encounter_count']
    SAVE_DATA[Game_Actor] = ['@actor_id', '@name', '@character_name',
        '@character_hue', '@class_id', '@weapon_id', '@armor1_id',
        '@armor2_id', '@armor3_id', '@armor4_id', '@level', '@exp', '@skills',
        '@hp', '@sp', '@states', '@maxhp_plus', '@maxsp_plus', '@str_plus',
        '@dex_plus', '@agi_plus', '@int_plus']
    # for all classes that must have default arguments specified
    CREATION_DATA[Game_Actor] = '1'
 
  end
 
end


I changed the Main to -<:::RMX-OS Main:::>-...
And yes, I executed the SQL thingy...

And this the order of my scripts:
-(Original System Scripts)-

Advanced Weather

(RMX-OS) Options
(RMX-OS) Script

Blizz-ABS 1
Blizz-ABS 2
Blizz-ABS 3

EXP HUD Blizz-ABS

Quick Weapon Switch Blizz-ABS

Visual Eq. for Blizz-ABS

Blizz-ABS Controller RMX-OS

Advanced Time Environment System

Global Day-and-Night System

Mouse Controller

Mouse Path Finder Add-on

Unlimited Levels

Global Switches Variables

RO Skill System

-<:::RMX-OS Main:::>-

Easy Character Creator

Tons of Add-ons 1
Tons of Add-ons 2
Tons of Add-ons 3

Continuous Maps


So, any ideas? Please reply ASAP, thanks
5
SPRITERS NEEDED BADLY!!!
Hi I'm making a game called "Lost Time Online"... and yeah... it's played online  :O.o:... Okay I need a few helpers on my game... Here's a list of what I need:
1)Spriter
2)Quest Designer
3)Scripter (If possible...)
[b](1)For those who's interested as a spriter, I'm using Blizz-ABS, and you'll only need to draw the monsters spriteset... and the monsters I want are generally not like human but... different from humans, monsters...[/b] 

(2)As for the quest designer, design any quest type as long as it's custom and creative...  

(3)Lastly, if there is a good scripter, please help me script something like this: When I press a character, his/her info will pop-up like... char name, level, job or something like that... must be compatible with RMX-OS, blizz-abs, mouse path-finder...  

So... if anyone's interested... please post in this topic... your help would be greatly appreciated... and I'll add in the credits in my game's website...  :haha:
(You can also PM me...)
For those who helped me a lot, I'll let you be a moderator in my game...  

The most important is spriters...
SPRITERS NEEDED BADLY!!!
6
RMXP Script Database / Re: [XP] RMX-OS
April 03, 2010, 06:17:25 am
Quote from: Tyril132 on April 03, 2010, 06:00:19 am
Sorry, I'm on my way out for the night... but...

Did you check your actors' starting levels in the database?

If those are initialized to level 1, then your level is probably being modified by an event in play. Have you created any "debugging" events that you forgot to switch off?

My actors' starting levels are 1 and... no... no events...  :O.o:
7
RMXP Script Database / Re: [XP] RMX-OS
April 03, 2010, 05:15:00 am
Okay... last question... Why everyone on my server's starting is lv 50?!
8
RMXP Script Database / Re: [XP] RMX-OS
April 03, 2010, 04:32:23 am
Wow... that made everything clear! Thanks a bunch! *lvl up*!  :D
9
RMXP Script Database / Re: [XP] RMX-OS
April 03, 2010, 03:12:45 am
Quote from: Tyril132 on April 03, 2010, 02:45:47 am
It's in the manual.

2.1 - Server Configuration:
QuoteRMXOS_VERSION
Defines the server version. It's used for version checking of clients connecting. It should be less or equal to a client's version in order to make the client able to connect. This is mainly used to prevent older clients from connecting to a newer server.


...You should already have been in the config file while setting up the server, check for the RMXOS Version and set it manually.

Change it when you push an update.

You need to change it in both the server configuration file, and in the individual script that is included in the game client.

Wait...
Quoteless or equal to a client's version

Shouldn't it be equal ONLY? If less than the client's version can connect, then the older versions can connect too right? The version keep increasing ex.1.01, 1.02, 1.03... then what do i do if i want only the equal ones can connect? And by the way, if I change it in both my cfg file and my script, i'm changing my client, not the server right? Even if I changed it, can the server detect others whose client is older and ask them to update?
10
RMXP Script Database / Re: [XP] RMX-OS
April 03, 2010, 02:39:35 am
Quote from: Professor Ryexander Elm on April 03, 2010, 02:35:06 am
Quote from: Tyril132 on April 02, 2010, 11:24:27 pm
3) It might be technically possible to have the user client send a "version number" through a global variable and have RMX-OS check this number against the server's variable for a match (ie: the client sends a hard-coded number that you manually change with each release; if it's a different number from the "live" version there will be a mismatch,) but someone with more experience working with RMX-OS would have to weigh in on that.


this is already implemented with the VERSION variable in the CFG if the clients number is less that the server number it won't let them connect.

What??? Can you teach me how to do it??? Step by step? Please...?
11
RMXP Script Database / Re: [XP] RMX-OS
April 02, 2010, 10:22:38 pm
Okay I'll forget about this... I have another question... If I made an online game, and I changed something in the game, I have to let other people who plays my game to update their clients right? If so, how do I do that? I wanna make a patching thing that could block anyone not with the latest patch, and until they patch theirs, otherwise they could not get in the game...  :???:
12
RMXP Script Database / Re: [XP] RMX-OS
April 02, 2010, 08:52:59 am
Could anyone help me to find one which is compatible with RMX-OS AND Blizz-ABS??? But I think the answer's probably no...
13
Script Requests / Re: In-game Character Maker?
April 02, 2010, 01:06:54 am
Dang... so that means I have to find another in-game char maker which is compatible with Blizz-ABS? So disappointed...  :(
14
Script Requests / Re: In-game Character Maker?
April 02, 2010, 12:40:34 am
Okay... that script is super... I tried it in it's demo and it worked fine... But when I used it in my game, it failed =(... I'm using RMX-OS and Blizz-ABS and some of those add-ons... I think it's a Blizz-ABS problem... somebody? help?
Script 'Easy Character Creator' line 332: ArgumentError occurred.
wrong number of arguments(2 for 1)

That's what it said...
15
RMXP Script Database / Re: [XP] RMX-OS
April 02, 2010, 12:38:55 am
Okay... now it worked but I tried to use an add-on, that is to have the ability to create a custom person... it worked all right in it's demo, but failed in my game...  When I put it above Blizz-ABS and below RMX-OS, it won't pop the menu out before the game. But if I put it below RMX-OS and Blizz-ABS, it says
Script 'Easy Character Creator' line 332: ArgumentError occurred.
wrong number of arguments(2 for 1)

Here is the script: http://www.decisive-games.com/DGgames/CharacterCreator.zip
I think it's a Blizz-ABS problem... But I'm not sure...
16
RMXP Script Database / Re: [XP] RMX-OS
April 01, 2010, 10:42:05 pm
Quote from: Tyril132 on April 01, 2010, 10:39:13 pm
That depends. Under what conditions are you experiencing the error?

Are you loading from a previously saved game?

Did you change the order of any of your scripts "fixing" the previous issue?

Um... no... I just connected to a server, logged in and this error came out... and the order of my script is not custom and is following "The script order of Blizzard's scripts" http://forum.chaos-project.com/index.php/topic,23.0.html...
17
RMXP Script Database / Re: [XP] RMX-OS
April 01, 2010, 10:20:40 pm
Okay... now I fixed that... but the old error came back...
Quote*popup* Script 'Blizz-ABS 3' line 6345: NoMethodError occured.
            undefined method '>' for nil:NilClass                            *popup*
and line 6345 is this:
   
if BlizzABS::Config::MINIMAP && $game_system.minimap > 0

Any suggestions?
18
Script Requests / Re: In-game Character Maker?
April 01, 2010, 09:56:23 pm
Quote from: Trainer Branden on March 31, 2010, 01:43:53 am
Thanks for the level ups, everyone. :D

I was thinking about sharing all of these old, lost scripts I have on my external HDD.  What do all of you think?

That's great!
19
RMXP Script Database / Re: [XP] RMX-OS
April 01, 2010, 09:53:31 pm
It's me again... Yeah i know i'm annoying but my game just keep giving me errors( it's not my game actually... it's me who is too dumb... :<_<: )... Okay, now no script errors... but it says "Unable to find file Data/Map006.rxdata"... What the...?! I don't have a Map006 and it still wants one? How do I fix it...?
20
RMXP Script Database / Re: [XP] RMX-OS
March 31, 2010, 11:26:21 pm
Quote from: Lost King on March 31, 2010, 09:04:04 pm
Yo, quick problem ;D

So I've decided to try my hand at messing with my RMX-OS project again only to find this error whenever I try to connect:

Script '(RMX-OS) Script' line 2556: Errno::ECONNREFUSED occured.
No connection could be made because the target machine actively refused it.

The game has worked before, I'm using version 1.09 of RMX-OS, last time I used it was in February, I tried deleting the database and remaking it, which I'm pretty sure got me to this error, before I couldn't manage to get the server to say it was online even when connecting to 127.0.0.1. I haven't changed any parts of the script since I last had it working and I've got the GUI running as well as Hamachi as my server connection thing. Any help?

Have you ran RMX-OS.rb???