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81
Script Requests / Re: Any way on how to disable ...
Last post by Sin86 - October 18, 2025, 05:31:40 pm
Thank you, it worked.
82
Script Requests / Re: Any way on how to disable ...
Last post by KK20 - October 18, 2025, 02:43:44 pm
In Part 2 of BABS, around line 5000 is the method def request_damage_sprite. You see the logic at the start is
    def request_damage_sprite(char, damage = nil)
      # stop if no damage sprites flag
      return if char.no_dmg_sprites
You can add your own logic right above that line. If you don't want it to show at all for the entirety of the game, you can just leave it as return. But if you want to control it with some switch being turned on, that'd look something like
    def request_damage_sprite(char, damage = nil)
      return if $game_switches[1]
      # stop if no damage sprites flag
      return if char.no_dmg_sprites
replacing the ID accordingly.

Note that this affects all battlers. If you're specifically targeting only the player, then do
    def request_damage_sprite(char, damage = nil)
      return if char.is_a?(Game_Player) && $game_switches[1]
      # stop if no damage sprites flag
      return if char.no_dmg_sprites
83
Script Requests / Any way on how to disable dama...
Last post by Sin86 - October 17, 2025, 11:48:29 pm
I know that we have the \nodmg for events but I was wondering how I can disable the damage numbers for the player. Not just the damage numbers but also the "defend" message when you defend.
84
Advertising / Re: DoubleX Music Room
Last post by DoubleX - October 15, 2025, 09:36:41 am
I just made my 41st published song:
DoubleX - Feeling Unsure
"Description": ShowHide

Current version: 1st(15 Oct 2025)
Although I've spent hours to try to name this song, I still felt unsure about what the title should be, so I became lazy and just name this song as "Feeling Unsure" lol 
85
RMXP Script Database / Re: [XP] Battle Memory Command...
Last post by KK20 - October 06, 2025, 09:40:22 am
You could try removing the line
$game_party.actors.each {|a| a.reset_memory }
, but if you add/remove a skill or item between battles, the cursor index will be off.
86
Advertising / Re: DoubleX Music Room
Last post by DoubleX - October 05, 2025, 10:25:22 am
I just made my 38th, 39th and 40th published song:
DoubleX - Drained Dry
"Description": ShowHide

Current version: 1st(3 Oct 2025)
As you have to do more and more to stay relevant in this world, you'll be more and more exhausted over time, until you become so drained that you'll feel completely dry emotionally for who knows how long X( 


DoubleX - Internal Turmoil
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Current version: 1st(4 Oct 2025)
As you become more and more mature, you'll have more aspects of your lives to handle well at all times, causing you to be harder and harder to deal with them all at the same time, eventually you'll feel so conflicted that your soul will at last be trapped into a total unrest :( 


DoubleX - Habitually Overloaded
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Current version: 1st(5 Oct 2025)
Just as you wanna rest after being exhausted, your boss or family members ask you to do tasks that would be easy, simple and small for you if you weren't already that empty. If you just refuse while explaining that you're really so tired, they'll be very so displeased for your rejection on even such trivial extra works that they'll eventually want to fire or leave you; If you keep straining yourselves no matter what, you'll be so habitually overloaded that you'll eventually collapse and be done. So it's vital to control the ratio and rhythm of refusing versus accepting these demands to keep everything sustainable, but such a long yet thin wire is really just so insanely hard to walk for long QAQ 
87
RMXP Script Database / Re: [XP] Battle Memory Command...
Last post by ZevilkPanda - September 30, 2025, 03:41:25 am
Very good script thank you for that but any chance to make it so it doesnt reset between battles? im currently working on a game and all heroes have tons of skills and this would help a lot  :^_^':
88
Advertising / Re: DoubleX Music Room
Last post by DoubleX - September 28, 2025, 10:49:38 am
I just made my 37th published song:
DoubleX - Chaotic Mind
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Current version: 1st(27 Sep 2025)
When you can't think clearly for a long time, your brain will become such a mess that you'll become the one you know the least, so your mind will also be so chaotic that nobody can understand anything inside anymore :(
89
RPG Maker Scripts / deteled
Last post by Aegisrox - September 27, 2025, 02:20:16 pm
deteled
90
Advertising / Re: DoubleX Music Room
Last post by DoubleX - September 21, 2025, 10:38:13 am
I just made my 35th and 36th published song:
DoubleX - Mental Suffocation
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Current version: 1st(20 Sep 2025)
When you're suffocating mentally, it can be like drowning in the middle of the gigantic ocean without anyone else ever coming nor any mobile signal coverage, then it's only a matter of time before you become too exhausted to even stay afloat, and the endless sea waves will only further siphon your already lacking stamina X(


DoubleX - Utopian Dreams
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Current version: 1st(21 Sep 2025)
If you ever have an utopian dream, you'll be so ecstatic that you don't wanna wake up forever, and the fact that it's always impossible to be even slightly real only makes you so attached to such idealistic illusions that you'll just want to repeat this over and over again :)
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