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81
Script Troubleshooting / Re: Blizz ABS No Enemy Terrain...
Last post by KK20 - August 27, 2025, 07:44:25 pm
Don't even have to change the tileset to reproduce it. Doing a search for NO_ENEMY_TAGS in the scripts shows that it only appears in one method: get_respawn_coordinates. This has nothing to do with movement passibility, so either the User Manual typo'd or it's a regression.
82
Advertising / Re: DoubleX Music Room
Last post by DoubleX - August 27, 2025, 10:20:21 am
I just made my 24th and 25th published song:
DoubleX - Dying Inside
"Description": ShowHide

Current version: 1st(27 Aug 2025)
When you've less and less time to know yourselves, you'll probably become harder and harder to be yourselves, instead you'll likely be closer and closer to a dead man walking, until you eventually just can't function anymore :( 


DoubleX - Depression Suppression
"Description": ShowHide

Current version: 1st(27 Aug 2025)
As most people do need societies to survive while societies still need lots of objectified people to keep itself running, many people have to behave as mere tools to be utilized by some of the others. They either remain being useful assets, or become useless enough to "deteriorate" into costly liabilities, and being depressed is no defense against such oppression as a necessary evil. Although nobody can be a perpetual motion machine and suppressing depression is doomed to fail badly, not trying hard to act like achieving both will usually lead to even sooner disposal like a waste :( 
83
Script Troubleshooting / Blizz ABS No Enemy Terrain Tag...
Last post by Sin86 - August 24, 2025, 06:23:27 pm
Even if I set the terrain tag on a tileset to something like 2, and then put in 2 for NO_ENEMY_TAGS = [2], then change the map's tileset to a different tileset and then set it back to the original. The enemy still walks over. I tried it on a body of water and the enemy still walks all over it.
84
Advertising / Re: DoubleX Music Room
Last post by DoubleX - August 20, 2025, 08:50:22 am
I just made my 23rd published song:
DoubleX - Inner Emptiness
"Description": ShowHide

Current version: 1st(20 Aug 2025)
When you're more and more empty inside day by day, it's like some parasites eating your internals bit by bit, until you're so rotten to the core that you can't hold yourselves together anymore :( 
85
Script Requests / Blizz ABS addon request - Time...
Last post by Sin86 - August 19, 2025, 09:45:14 pm
I love the idea of timed traps but I was wanting to have the ability to have timed traps not only hurt enemies, but also hurt the player and have to distance myself from a timed trap. It would feel more immersive and realistic.
86
Advertising / Re: DoubleX Music Room
Last post by DoubleX - August 17, 2025, 12:00:15 am
I just made my 22nd published song:
DoubleX - Futile Struggle
"Description": ShowHide

Current version: 1st(17 Aug 2025)
If you keep resisting externally and struggling internally but never managed to have any useful results for anyone, then it's time to think about surrendering yourselves and wait for the worst to happen to you T_T 
87
Advertising / Re: DoubleX Music Room
Last post by DoubleX - August 13, 2025, 11:34:47 am
I just made my 21st published song:
DoubleX - Forced Optimism
"Description": ShowHide

Current version: 1st(13 Aug 2025)
When all your efforts are futile and you become pessimistic, the outside world will probably "encourage and recommend" you to feel good no matter what, but once this unsustainably toxic positivity burns out, you'll likely face an even worse despair X(


And updated the following ones:
"DoubleX - Eternal Alienation": ShowHide

2nd Version -
- Added chords(mainly about Strings)
- Fixed melody inconsistencies at 0:50 and 2:15
- Enhanced the force of the double emphasis from 1:35 to 2:07
- Some other minor fixes

"DoubleX - Nowhere To Go": ShowHide

2nd Version -
- Enlarged the chord effects from 0:48 - 2:56
- Enhanced the force of the triple emphasis from 1:53 to 2:32
- Lengthened and strengthened the closure at the very end
- Some other minor fixes
88
Advertising / Re: DoubleX Music Room
Last post by DoubleX - August 09, 2025, 10:19:20 pm
I just made my 20th published song:
DoubleX - Nowhere To Go
"Description": ShowHide

Current version: 2nd(13 Aug 2025)
When you were consistently going nowhere for so long that now you probably will constantly have nowhere to go, but you've to go to somewhere fast no matter what, you'll likely feel more and more trapped until you won't even know what to do anymore :(
89
Advertising / Re: DoubleX Music Room
Last post by DoubleX - August 06, 2025, 12:03:29 am
I just made my 19th published song:
DoubleX - Always Hurting Others
"Description": ShowHide

Current version: 1st(6 Aug 2025)
If you keep unintentionally hurting those around you, you might consider isolating yourselves from everyone else until you die, assuming that it's even possible to begin with QAQ
90
Advertising / Re: DoubleX Music Room
Last post by DoubleX - July 27, 2025, 10:40:42 am
I just made my 18th published song:
DoubleX - Never Get Anything Right
"Description": ShowHide


Current version: 1st(27 Jul 2025)
When none of what you do so far ever works at all, you'll tend to feel that you can never get anything right forever, but doing nothing for the rest of your lives isn't an option either X

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