[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

Previous topic - Next topic

Caligatio

Okay, I'm probably just seeing over it, but I have one problem, big time.
I have seriously NO clue whatsoever about how to quick-set a skill. I have read through the manual several times, and I also have read through this topic, but I cannot seem to find the answer..

Can anybody please help me?

Landith

What do you mean 'quick-set'? Like as in Direct Hotkeys?
Cause that's an option that is configurable.
What that does is allow you to just press [1] or [2] for the skills and don't have to press [1] then [J](or whatever key your skill is assigned too)

If that's not what your talking about then idk.

Blizzard

All skills are "direct skills" by default. If you do what Landith said (keep in mind that you need an enemy close by that you can target), you can literally put one enemy on the map, set up your skill on a hotkey (in-game or with one event call script command) and use it with the skill button.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Caligatio

Yeah, okay thanks! I already knew it'd be some kind of simple 'trick' which I was looking over  :^_^':

Hellfire Dragon

March 21, 2010, 08:51:40 am #3184 Last Edit: March 21, 2010, 08:59:00 am by Trainer Hellfire
I keep getting this error when I use the Input:pressed? command

Quote
NoMethodError occured while running script.

undefined method 'pressed?' for Input:Module


EDIT: Okay, G_G told me what was wrong, it's supposed to be Input:press? but the manual shows Input:pressed?

Blizzard

My bad, I'll fix it in the next release.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Jek

Sometimes after changing actors with the "o" button, two actors remain in one place in the caterpillar line and there is an empty space somewhere inside the caterpillar lineup of actors.

Blizzard

When you change the party leader, the caterpillar needs to be realigned and all actors are set to "return to the caterpillar".
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Jek

I was wondering if anyone can show me a way to make items drop only a character set named bag.png no matter what the icon of the item is?

elmangakac

Hello there... I have a little little question...

In the "Conditional Branch command" of rpgmaker,  i can put , for example:

"if left key pressed... tha character do something" right?

But with Blizz abs controls the character seems ignore the conditional branch...

why?? The compatibility dont exist?

PD: I try to desactivate the controls with Call script command...but...nothing... how i can fix this problem?
:shy:

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

elmangakac

Quote from: Champion Blizzard on March 23, 2010, 02:38:37 am
Read the manual.


Thanx for answer, but... i read it.... and maybe because i speak & read a very little english, i didnt understand how i can do it..... i ask you please...please...please.... can you tell me how???

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

ShadowPierce

->I finally decide to have my game use BABS as its battle system... I just wanted to ask if it's alright to put two commands at a single button, like having 'Z' as both the action & attack button... And one more thing, can I use a USB controller to move in BABS?

Plz & thanks!!! ^^



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
3DS Friend Code: ShowHide
1161-0627-9890

Sigma

Hi everyone!
I'm new here at Chaos Project. Sorry if my English isn't the best.

I'm working on a survival-horror-shooter game. For this I want that the player only is able to shoot
when a special aiming-button is being pressed. Is this possible with Blizz-ABS or do I need an addon? I didn't find something
like that in the manual.

I hope you understand what I mean.  :^_^':



Blizzard

Get the "Auto-Targeting" plugin for Blizz-ABS.

@ShadowPierce: If you had one button for action and attack, you would execute both actions when you talk to an event. You would run the event and you would do the attack action. Blizz-ABS's controls are not case sensitive.

If you want to use a controller, use Joy2Key which can map your keyboard buttons to controller buttions.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

WhiteRose

Quote from: Sigma on March 25, 2010, 05:40:33 am
Hi everyone!
I'm new here at Chaos Project. Sorry if my English isn't the best.

I'm working on a survival-horror-shooter game. For this I want that the player only is able to shoot
when a special aiming-button is being pressed. Is this possible with Blizz-ABS or do I need an addon? I didn't find something
like that in the manual.

I hope you understand what I mean.  :^_^':





I don't mean to question your scripting godliness, Blizz, but I think you might have misunderstood the request. I think he's asking for something like Resident Evil, where you must be holding a button to attack. As far as I know, the Auto-Targeting system wouldn't help with that. Of course, I could be wrong.

xeilmach

March 26, 2010, 03:47:30 am #3197 Last Edit: March 26, 2010, 03:56:55 am by xeilmach
I was wondering is there a way to directly hotkey a skill manually through the event system?

Such as making an autorun event, and using script to change like skill hotkey of #1, to #2.

Thanks.

EDIT:

I looked back and saw:

actor.skill = ID
actor.item = ID
Where actor can be $game_actors[ACTOR_ID] or something similar.


So for the script, how would I type it exactly to set a skill of my first character in the database to #4?

Would "$game_actors[1].skill = 4" work flawlessly?

Blizzard

$game_actors[1].skill = 4


1 is the database ID, 4 is the skill ID. Keep in mind that this is for the currently selected hotkey. If you want to assign the number hotkeys, use this:

$game_actors[1].skill_hotkeys[7] = 4


7 would be the number key 7. In that case also make sure you don't use the item hotkey or clear it.

$game_actors[1].item_hotkeys[7] = 0

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

(Hexamin)

ZOMG YESH!  Now I can create my own menu-system ENTIRELY!  Not that I don't love your menu... but... I should be able to just incorporate that auto assigning stuff to my profession/manipulation skill system.  This is a very very good thing.
Max 1111101000; characters remaining: 1110111000