[RESOLVED] Full Screen Message Windows

Started by WhiteRose, April 06, 2010, 12:06:59 am

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WhiteRose

April 06, 2010, 12:06:59 am Last Edit: April 06, 2010, 01:38:32 pm by WhiteRose
This should be a fairly simple script, but as my scripting experience is pretty much nil, I'm asking for help.

Basically, this script should increase the size of the message windows so that they can cover the full screen. However, I would also like the choices window to appear. The purpose of this script is to create a text-adventure style game (similar to Radical Dreamers on the SNES, if that helps at all.) It is, however, only for part of a game, so I would appreciate it if you could make it able to be disabled and enabled in-game. Also, if possible, I would like it to be compatible with Ccoa's UMS. If any part of this is too difficult, I'm willing to change my request to make things easier for you. I know scripting is rather difficult and time consuming, and I'm in no rush, so if no one can get around to this for the next few days, that's perfectly fine. This isn't by any means a high-priority script for me, so if no one wants to do it, that's okay. Thanks for looking!

lilbrudder917

In 1.5 of ccoa's UMS, you can do that.

The UMS

Just use \height[ ] as an in-game message. (The same way you would \v[1] or \n[1])
Or, if you would prefer to use it in a script call, you would use:
$game_system.window_height = i

WhiteRose

April 06, 2010, 02:24:05 am #2 Last Edit: April 06, 2010, 01:10:58 pm by WhiteRose
*Facepalms* Of course the feature is already included in the script I want to be compatible with.
Thanks and *Level Up!*
Topic resolved.

EDIT: Unresolved. There's another problem; the message windows increase in height properly, but the text breaks between the "Show Text" event commands. Is there any way to make it so the text doesn't erase from the message box upon the next "Show Text" command, instead just adding the text to the message box? Sorry if I was unclear; it's a little confusing.

Blizzard

Have you tried using a typewriter (or letter-by-letter) add-on?
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WhiteRose

April 06, 2010, 01:29:07 pm #4 Last Edit: April 06, 2010, 01:38:08 pm by WhiteRose
Quote from: Blizzard on April 06, 2010, 01:28:10 pm
Have you tried using a typewriter (or letter-by-letter) add-on?

No, I haven't. I'll see if I can track one down. Thanks Blizz!

EDIT: That did the trick. Works perfectly. Thanks again!
*Re-Resolved*

lilbrudder917

Or.. you could have just used what the UMS already gives you.
The \inc in-message code does that, too.