Zelda-Like Battle System

Started by spearsmen620, May 28, 2010, 04:23:02 am

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spearsmen620

May 28, 2010, 04:23:02 am Last Edit: May 28, 2010, 04:25:03 am by spearsmen620
I know that this is VERY nooby, but can anyone give me the script needed for the Battle system. I am very noob, sorry, but i would like to be able to fight on one map, i would not like to keep going into new battles and to switch maps all the time. So can anyone give me the script needed for the Zelda-Like Fighting style? Plus how do u get the animated fighters for the fighting needed, i have some animated ones but they dont work the good

Screedshots:
Screenshot of what happens:
Spoiler: ShowHide

Screenshot of the animation tile:
Spoiler: ShowHide

Pleass, if anyone has any help and stuff please help me!

Silentknight72

it's not because of BABS, its the spriteset.
use photoshop to split them....
Sigs: ShowHide






SBR*

So you need a Zelda-like Battle System? Well, the one commonly used on this forum is Blizzard Action Battle system, Blizz ABS for short. It is also known as bABS and BABS, btw. You can find it in the RMXP Script Database board on this forum. It's a 'stickied' topic, so you can find it somewhere on the top. Another battle system you might like to try is XAS ABS. It has some other functions, like a hook shot. But the enemies of Blizz ABS are so smart that they can kill you while they're sleeping (in the case you take this serious, no, they can't sleep, but they're REALLY smart, because of Blizzard's awesome scripting powers. ALL HAIL BLIZZARD!).

For the sprites, the spriteset you're giving isn't a character sprite (probably). It is an animation sprite. XAS has an in-built full spriteset of Arshes, but I don't recommend you to use that, since Arshes is used in a lot of games already because of this. You can find other fully animated Blizz ABS sprites on this forum. Go to the Recourse Database board on this forum for that.

Off topic: I don't mean anything with this, but I suggest you to read/watch some tutorials on mapping. A good tutorial I learned from is by WillowSidHe. It's on youtube. Link:


Good luck with your game!

-SBR*

Subsonic_Noise

Hookshot is very possible in BlizzABS, using custom triggers, as are nearly all other features of XAS...

SBR*

Quote from: Subsonic_Noise on May 29, 2010, 08:49:16 am
Hookshot is very possible in BlizzABS, using custom triggers, as are nearly all other features of XAS...


Well, I'm not going to try that. Not advanced enough in BlizzABS skill events. But he said:

Quote from: spearsman620I am very noob,

Subsonic_Noise

1. Make an event that triggers on attack with the hookshot, as explained in the manual.
2. Check in which direction the player is facing.
3. Custom move route.

The rest is animations.

SBR*

Quote from: Subsonic_Noise on May 29, 2010, 09:36:14 am
1. Make an event that triggers on attack with the hookshot, as explained in the manual.
2. Check in which direction the player is facing.
3. Custom move route.

The rest is animations.


Jump to where then O.o? I guess you'll need a script call and compare the two x's and y's?

Lethal-Yarn

QuotePlus how do u get the animated fighters for the fighting needed, i have some animated ones but they dont work the good

The problem with your sprite set is that your character would only move left or right.  There's no animation for up or down...

spearsmen620

Okay thanks, but what can i do to fix the error that i got? it is in the screenshot that i got.

Subsonic_Noise

There is a graphic missing. How about adding it. HINT: _idl is the idle pose, incase you know what that means.

winkio

If you can't get the basics right, read the manual and look at an example game.