Okay, I'll explain it all. The stats are like that of final fantasy VII.
Level. Obviously, the more powerful an enemy, the higher the level will be.
AP. The AP is just like EXP and G, its what is earned from a battle.
Location. The area(s) that the enemy is fought.
Steal. The item that can be stolen within battle with the 'steal' command.
Morph. When you use morph in a battle, it does 10% of normal damage. If 'morph' kills an enemy, it will turn the enemy into an item. In the bestiary, I want to have the possible items the enemies can turn into when using 'morph.'
Abilities. A complete list of the enemy's skills.
Enemy Skill. If anyone has played Final Fantasy, it is the same as blue magic. When you use 'command materia' on certain enemies, you can learn a special skill. I want these possible skills to be listed in the bestiary.