First off I am using RMXP. I am also reffering to blizz abs buttons.
Okay, so I am using a custom evented HUD/Command menu for my KH game. (I'm making it lol)
I need to know how to disable the attack button through the call script in an event.
I also need to know how to disable any button like that.
Also i need to know how to check if they pressed a button like that whole inputTrigger or whatever it is.
EXAMPLE:
If the player presses "S" it disables the blizz-abs button "A" (which is for attack).
NEW QUESTION: Okay so i got all the custom hud things scrolling in my kingdom hearts fan game, now i need to know how to make the play use a skill on the enemy.
For example in the menu hud command thingy the player has to chose MAGIC and then choose a spell/
Magic > Fire > Player uses the skill on enemys
I'm using blizz abs, and i like when you choose a hot key then it shows a circle on what enemy you want to hit, but how would i do that from an event.
I guess i would have to call something but what?
Even better I would like to know just how to call that custom skill. Like if they click fire and i have a fire skill set up to do something in the database
then it does whatever it is supposed to do from the database. (That is the best i can explain it :c)
Also(seperate issue) I just remembered that i need to know how to check what player is the leader. Because if it is sora it should show sora's face in the hud and if it is riku it should show his face in the hud.