The kind of day night system everyone's looking for

Started by blackfox1250, September 19, 2010, 05:27:04 pm

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blackfox1250

September 19, 2010, 05:27:04 pm Last Edit: September 20, 2010, 10:12:00 pm by blackfox1250
Hi im looking for someone who can make a day night system that looks like this



Day


Night


(NOTE: i didn't put the light around the player char)

Things I want

  • The sprite below on every tile with certain terrain tag (that i can pick)

  • I can pick the opacity of the sprite. Note: the blending has to be add

  • The sprite is also around the char.

  • above only happens if var x is set to night

  • if var x is set to 0 screen has no hue.(day) if set to 1 then twilight hue. if set to 3 night hue. 4 is morning hue

  • i can configure what var is var x and the hues/screen color (optional: and how long the transition is for the change with a call script eg. day to twilight/ night to morning. )





sprite


plz help when its done i will mod the script abit and post for everyone to use credit will be given appropriately.


Plz make sure it is compatible with

  • STCMS

  • Blizz Abs


SHULD NOT BE "TOO" HARD FOR SOMEONE WITH AVRAGE SCRIPTING ABILITIES



ForeverZer0

Let me get this straight, you want some "average" scripter to make you a script, then you, who I imagine is not even average (hence the request), to make you a script so that you can mod and post it?

Am I missing something?
I am done scripting for RMXP. I will likely not offer support for even my own scripts anymore, but feel free to ask on the forum, there are plenty of other talented scripters that can help you.

blackfox1250

September 20, 2010, 10:10:18 pm #2 Last Edit: October 05, 2010, 07:15:09 pm by blackfox1250
 one ForeverZer0 ima big fan of some of your scripts

2 i cant realy script stuff that has to do with sprites

3 im not a n00b and im more better at telling someone how to make it work but i cant realy  put in into scripting launguage eg. i could write the script inplain english (not rgss/ruby ) so some one can trans late it into a scripting launguage like said languages

if that makes sense

Edit: and what i mean by mod  is add a personal touch (Of evil mwa ha ha ha *choke * *cough* *wheeze* i swallowed a bug)


Calintz

Why do you need a script? Aren't you already doing this with events?

blackfox1250

because It would get very laggy on bigmaps with lots of events. heck that map is laggy and its a small map plus i want the light circle to followthe character also and that increases lagg too.

Calintz

Hmm...again my stubbornness says if done correctly, this can be done with events with no lag, but who knows, haha.
More importantly, I don't think I have enough experience to do this myself.

blackfox1250

idk I don't think it would be that hard...
but thats just me.  :^_^':     and i can't (like said before) script sprites idk how

Karltheking4

A better question would be how to make a picture appear on an event, with out having to change the co-ordinates into variables :argh:
That would make, making the light around lamps and stuff so much easier! >:(

WhiteRose

Quote from: Karltheking4 on October 05, 2010, 08:58:08 pm
A better question would be how to make a picture appear on an event, with out having to change the co-ordinates into variables :argh:
That would make, making the light around lamps and stuff so much easier! >:(


I'm not sure that's possible using the base engine, but it might be using a script. I'm not sure, though; maybe not.

blackfox1250

but that would mean events which would have more lagg than if you used the terrian taggs...
in my opinion... but idk :^_^':