OMFG blizz is wrong?!??!
Actually is possible to make skills, spells and maybe buffs(?) and items ,be capable of a critcal strike by only
searching these lines in Game_Battler 3 "def skill_effect(user, skill)" (around line 103) once found this,
try searching for :
if self.damage > 0
# Correccion de Defensa
if self.guarding?
self.damage /= 2
end
end
Next you should add (below "if self.damage > 0"):
# Correccion de ataque critico
if rand(100) < 4 * attacker.dex / self.agi
self.damage *= 2
self.critical = true
end
Which is the default critical formula, plus if you are using Xelias Passive Augments script , you can add a whole lot of critical formulas for each actor ,enemy ,etc.
Maybe this should go in tutorials?? script maybe neededfor this .