[XP] Chaos Rage Limit System

Started by Blizzard, January 09, 2008, 03:47:55 pm

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GAX

Wow, alright, been a while since I looked for help on this...

I'm having a little...problem with Minkoff's animated battlers.  Can someone just tell me where to edit to make it remove the other characters from the screen properly?  Should be a real quick trick.

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Lanzer

there is anyway ( chaos drive) to link the caster`s current equipment to the equipment of the transform??




Pharoah

I'm having a problem getting this to work, I'm using only the chaos rage limit, as the others are not needed by me at all. The problem I'm experiencing is even found in the Demo.

No skills get learned via script command, at least from what I can tell, I have to manually add the skills and link the skill with the character swap which is found within the script itself "when 5 than 4" or something similar.

When I run the demo, I cannot use the "Chaos Rage Skills" to transform into anything, I'm wondering if one of the settings of the other parts of the script are conflicting in any way.

I'm not even sure if the script is supposed to add a battle command to the battle menu or if you use a skill from the "Skill" tab in the battle menu.

Issue: Demo won't work correctly, cannot get anything to work in my own project.

WhiteRose

Quote from: Pharoah on December 15, 2010, 10:18:49 am
I'm having a problem getting this to work, I'm using only the chaos rage limit, as the others are not needed by me at all. The problem I'm experiencing is even found in the Demo.

No skills get learned via script command, at least from what I can tell, I have to manually add the skills and link the skill with the character swap which is found within the script itself "when 5 than 4" or something similar.

When I run the demo, I cannot use the "Chaos Rage Skills" to transform into anything, I'm wondering if one of the settings of the other parts of the script are conflicting in any way.

I'm not even sure if the script is supposed to add a battle command to the battle menu or if you use a skill from the "Skill" tab in the battle menu.

Issue: Demo won't work correctly, cannot get anything to work in my own project.


It's been a while since I used this, but if I recall correctly, you hold "Right" while over one of the battle commands to access the Chaos Rage menu.

Pharoah

Awesome, that works perfectly, thanks for clearing that up for me :D

Blizzard

Wasn't there some sort of arrow next to the commands indicating that you should press/hold the right button?
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Pharoah

There is yes, I never noticed it because I thought it added the command to the default list, not replaced an option in the list. Either way, it works perfectly, and I want to say for the record, Blizzard, you are single handedly the largest contributer to script resources I've ever encountered (I've been using RPG Maker programs since PRG maker 2 for the snes). And I thank you for it, half of what I intend to do with RMXP wouldn't be possible if it wasn't for the huge number of scripts you've written.

Blizzard

I'm glad I could be of help. :) Other people shared their graphics and their music with me, I felt that it was appropriate that I give something back. Since scripting was my strongest ability, I started sharing my scripts, sometimes even making special scripts that I never actually used myself. :)
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Pharoah

Is there a way to make it so the Soul Rage (Skill on Weapon) doesn't require any SR? I'd like the skill attached to the weapon to be usable at any time. Is this possible?

I tried to make a common event that check's the value of SR, and if below 100%, to refill it to 100%, this would allow me to have a constant 100% full SR. But I'm not sure how to check the SR variable via conditional branch nor do I know if it will continue to function in battle.

Blizzard

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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Pharoah

I was actually just sitting down to test just that, again, epic stuff.

megaman30796

do this script work with blizz-abs?
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Blizzard

Quote from: Blizzard on January 09, 2008, 03:47:55 pm
If you want to use this system with Blizz-ABS, you additionally need the compatibiliy plugin (the plugin comes BELOW CRLS!):
Script Download



Please read the first post properly before asking questions.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

megaman30796

January 01, 2011, 06:18:04 am #293 Last Edit: January 01, 2011, 06:39:27 am by megaman30796
there r hundreds of comments!!!!!!! u dont expect me 2 read all the comments from the blizz-ABS Forum, right? That Topic Itself Has over 3k comments


Where do i get the CRLS(not the abs plugin) that has version 6.1 or higher


NVM, I Didn't Know What IS CRLS Just Now.........Its the main script.....i googled out the acronym.

theres an error on line 352 of the blizz-abs CRLS plugins..................I Think U Wrote that it was a hud control that changes exp bar into SR...i use a custom hud..i think that's why it didn't work.
"You know the world is going crazy," Chris Rock declared in 2003, "when the best rapper [Eminem] is a white guy, the best golfer [Tiger Woods] is a black guy, the tallest guy in the NBA [Yao Ming] is Chinese, the Swiss hold the America's Cup, France is accusing the U.S. of arrogance, Germany doesn't want to go to war, and the three most powerful men in America are named 'Bush,' 'Dick,' and 'Colon.' Need I say more?"

Blizzard

January 01, 2011, 07:42:17 am #294 Last Edit: January 01, 2011, 07:43:55 am by Blizzard
Quote from: megaman30796 on January 01, 2011, 06:18:04 am
there r hundreds of comments!!!!!!! u dont expect me 2 read all the comments from the blizz-ABS Forum, right? That Topic Itself Has over 3k comments


Quote from: Blizzard on December 31, 2010, 04:55:50 am
Please read the first post properly before asking questions.


And yes, the plugin is for the default HUD.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

megaman30796

ohhh.ic so nvm.....i prefer winkio's and moghunter's hud anyway.
"You know the world is going crazy," Chris Rock declared in 2003, "when the best rapper [Eminem] is a white guy, the best golfer [Tiger Woods] is a black guy, the tallest guy in the NBA [Yao Ming] is Chinese, the Swiss hold the America's Cup, France is accusing the U.S. of arrogance, Germany doesn't want to go to war, and the three most powerful men in America are named 'Bush,' 'Dick,' and 'Colon.' Need I say more?"

The Niche

Is it possible to make it impossible for one Chaos Drive actor to move (using BABS), like they can only turn and attack?
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Quote from: winkio on June 15, 2011, 07:30:23 pm
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WhiteRose

Quote from: The Niche on January 02, 2011, 10:46:12 am
Is it possible to make it impossible for one Chaos Drive actor to move (using BABS), like they can only turn and attack?


Set a Common Event in the summoning skill that disables movement, then re-enable it... somehow. Sorry, I'm a little tired and can't think of it off the top of my head. XD

The Niche

Quote from: WhiteRose on January 04, 2011, 02:43:02 am
Quote from: The Niche on January 02, 2011, 10:46:12 am
Is it possible to make it impossible for one Chaos Drive actor to move (using BABS), like they can only turn and attack?


Set a Common Event in the summoning skill that disables movement, then re-enable it... somehow. Sorry, I'm a little tired and can't think of it off the top of my head. XD


Yeah, that's what I thought. I think it might be doable with terrain tags and a script that disables movement. Unfortunately, that means I'm now going to have to find it, unless I've, (hopefully) overlooked something in the set move route tools.
Level me down, I'm trying to become the anti-blizz!
Quote from: winkio on June 15, 2011, 07:30:23 pm
Ah, excellent.  You liked my amusing sideshow, yes?  I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.



I'm like the bible, widely hated and beautifully quotable.

Dropbox is this way, not any other way!

JmLyan

I'm experiencing a quite annoying bug when i use CRLS, I get game over each time a character dies instead of all of them.

I'm perfectly sure it's caused by CRLS (worked without it and the problem was there when using only CRLS and no other scripts) and I have the correct order of scripts.

I haven't edited the script in any way apart from configuration. Any idea of what is wrong?