I went from an old version of Ccoa's UMS to the newer one of v1.6
http://www.planetarpg.com.ar/foro/attachment.php?aid=174Everything worked fine before this ~ and I only did this to get the facesets to work >.< except its made 2 major things mess up in my game which are as follows;
1: MOST IMPORTANT! (The BlizzABS system is set to execute the commands listed on the MobNPC page 1 when the mob dies...) so I have variables set there to count how many mobs are killed, works nice to execute boss encounters, "Variable => 5 Enable 'Switch' Encounter part 2"
after I added Ccoas the variables seem to go up anywhere from 1-∞..., I found a temp fix {Enable self switch A at the end of the page 1, except when the mob dies this negates the death animation >.>}
2: It would also seem that adding Ccoa's UMS has made it so text doesn't come letter by letter anymore for my intro, it appears all at once even when i use "$game_system.ums_mode = NORMAL_MODE + $game_system.text_mode = WRITE_FASTER" since it claims it supports it in Ccoa's script I'm assuming its another conflict with BlizzABS any suggestions on these anyone?
I know when it comes to my questions they fall under the category of either stupid easy to answer or impossible to answer, in this case I believe this wont be an easy fix, but ty to whoever tries to help... <3