So, many people of you might have seen my concept for the game endzeit. It might seem like I dropped it... well, I didn't. I didn't work on it as much as I should have due to university, but I did work on it - I tried to get the concept to work for quite a time now, and I came to one conclusion.
While what I've been trying might be possible in RMXP with alot of mods, it is not the right engine. It starts with things like pixel-perfect collision, precise multidirectional aiming, size differences between the protagonist and the enemies, multibody enemies, particle effects, ect. It would be a hell to get to work and probably lag far too much to be enjoyable.
So, recently I discovered the Unreal Devolopment Kit. Looks nice, is free. What else would there be to ask for? So my question is:
Do any of you have experiences with said Engine, or the Scripting Language that comes with it? If not, anyone willing / motivated enough to work on this together with me?