Life Skills [RMXP]

Started by laudabledread, June 07, 2011, 04:17:58 am

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laudabledread

June 07, 2011, 04:17:58 am Last Edit: June 07, 2011, 01:37:15 pm by laudabledread
What I need is probably a few scripts in the end...

Campfire Skill:
I need a skill that will allow the player to create a campfire but only if they have at least 1 piece of firewood; the skill will also cost 2 SP to use. It then needs to show a picture of a campfire. ( as I write this it sounds more like an event... )

Cooking Skill:
I also need another skill similar to the one above that allows the player to cook with meat and veg that they can harvest. It also needs to cost 2 SP and show a picture similar to the campfire.

All my other life skills have been evented, or will be evented. Just these two that seem to be different.


ALSO
I would really like a script that would display the level of each of the life skills. I already have levels set as:
- a variable that increases by 1 after each activity (e.g. shearing a sheep)
- a switch that turns on when the variable reaches a certain number.
I just need a menu that the player can access that allows them to view these skills separate from their battle skills. (Maybe summoned by pressing the 's' key?)


Completely Unrelated CMS needed:
Spoiler: ShowHide

In this game, the player has only one character in their party so it would be great is someone could make a CMS too... It has nothing to do with the above request [unless you collaborated the two and had both 'Combat Skills' and 'Life Skills' options on the selections...], I just didn't want to clutter the request forum with my topics; here's a screen of what I basically want [made from screens of my game using default menu]:

CMS needed screens:
Spoiler: ShowHide

Basic one:


Putting the combat and life skills separate would just mean inserting 'Combat Skills' where Skills is, and Life Skills next to it, moving all menus slightly right.

laudabledread