mortal kombat sprite critique

Started by diagostimo, October 17, 2011, 10:32:03 pm

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diagostimo

October 17, 2011, 10:32:03 pm Last Edit: October 22, 2011, 03:55:18 am by diagostimo
hey guys, im making some mk sprites for a fan based rpg game, i will be making every character from mk 9 characters, ill keep a regular post on my progression on these, all completed work is free to use, of course with credit :) heres the first i have started on, only got the front view of scorpion so far, still a little detail needed here and there, coments are welcome i want to make them to the best of my ability :D

ok so scorpion is done i would really like to know what people think, also below is a list of all the characters that i will be doing, when there done ill spoiler them.

Scorpion
Spoiler: ShowHide


sub zero
Spoiler: ShowHide


lui kang(front)
Spoiler: ShowHide


to do
kung lao
sindel
ermac
reptile
kitana
jhony cage
jade
mileena
night woolf
cyrax
noob cybot
smoke
sektor
sonya blade
jax
kano
stryker
shang sung
baraka
kabal
raiden
sheeva
quan chi

boss
shao khan
goro
kintaro
mitaro

dlc
rain
kenshi
skarlet
freddy?





Blizzard

Why is your sprite upside down? O_o
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ShadowPierce

->Maybe Scorpion can walk on ceilings now... :V:

About the critique, the gray/black parts need shading and the eyes are too close to each other... Other than that, the other details look pretty good... :haha:



Spoiler: ShowHide
Quote from: Blizzard on February 16, 2011, 03:44:48 pmThere you go. It's the proof that SDK is crap. It's incompatible with itself.
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diagostimo

October 19, 2011, 11:45:11 am #3 Last Edit: October 20, 2011, 07:53:34 am by diagostimo
@ blizz, rofl i rotated the image accidental on the upload site, its sorted nw anyway its been replaced,
@shadow, thanks, i have added some shading now what do you think? iv also done the front for subzero, its in the first post :)

edit: finished sub zero