[xp] Runescape - RPG

Started by Various, October 30, 2011, 11:51:25 am

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Various

October 30, 2011, 11:51:25 am Last Edit: November 12, 2011, 08:28:44 am by Various


okay so this is my 1st project but im already going to use RMX-OS

i know it isnt very good decision to use it that quick but runescape is also online :P

Characters :

i have a few characters that i use devided in 4 clases

Armour for boys (WARRIOR)



Armour for girls (WARRIOR)



Armour for boys (ARCHER)



Armour for girls (ARCHER)




Armour for boys (MAGE)



Armour for girls (MAGE)




Armour for boys (ADVENTURER)



Armour for girls (ADVENTURER)




Items

most of the items that are underneath already have been updated and added more

Weapons




Ores and Bars


bronze bar = 1 copper ore + 1 tin ore
iron bar = 1 iron ore
steel bar = 1 iron ore + 2 coal
mithril bar = 1 mithril ore + 4 coal
adamant bar = 1 adamant ore + 6 coal
rune bar = 1 rune ore + 8 coal

Pickaxes



Working skills
Smithing
Mining
Crafting
Fishing
Cooking
Firemaking
Woodcutting
Fletching
Summoning


Demo Video (V1)

http://www.youtube.com/watch?v=1G2vY4w4FEI



playable demo

http://www.mediafire.com/?tbqupt1qpab8ch9

Fantasist

Your planning seems to be going well :)
The charsets for warrior male and female look alike o.o
Do you like ambient/electronic music? Then you should promote a talented artist! Help out here. (I'm serious. Just listen to his work at least!)


The best of freeware reviews: Gizmo's Freeware Reviews




Various

thanks, tomorrow ima upload a demo (summoning aint great yet and prices fail but im now redoing a bit)

im now redoing all items but i will get some problems with things as : multi cannon character, npc characters etc.

SBR*

Cool. I'm curious how this'll turn out :).

Various

the demo contains only showing the skills, not all prices are perfect

im now busy adding all items im now at item ID 300

ShinyToyGuns

I downloaded the game, and while it has potential, it needs a lot of work.

A few things that kinda bothered me about it:

  • Right off the bat, I was lost...I spent a good 5-10 minutes trying to figure out how the hell to start a new game. This is quite an easy fix...instead of having the option to look at the control scheme after you start a new game, you should either A. Include a notepad file in the game package with the controls, class descriptions, etc., B. Make it so the player can choose the control scheme (not sure if that's possible), C. Have a menu item or in-game item that brings up the control scheme instead of just having it at the beginning once.

  • Once I finally figured out how to get into the game, I was greeted by "PLEASE READ THIS CAREFULLY" with the options "Sure" or "FUCK YOU"...if you're going to be making this with RMX-OS, or even trying to create a serious game, I recommend getting rid of the caps, or at least getting rid of the "FUCK YOU"

  • If you want people to take your game seriously, I also recommend having someone spellcheck it before you release the final one. Also, if a part is not in the demo, instead of having a "umadbro?" trollface appear, just have a message box say something like "To be included in a later version"


Other than those things, and lack of variety with mapping, I see a lot of potential for this game.
Good luck with your endeavors,
~Steven a.k.a. ShinyToyGuns~
Days
I've missed so many days
In a world that has become an unfamiliar place
Now to you, I'm just an unfamiliar face

~Shiny Toy Guns, Blown Away (2008)

Various

November 04, 2011, 05:35:05 pm #6 Last Edit: November 04, 2011, 05:36:46 pm by Various
1.) yes i forgot to include that, will be included at next demo
2.) yeah it will only appear in this demo, im busy with a good intro but i was doing this quick, will be fixed
3.) thought it was funny because ive seen allot of people using this lately
4.) about the maps : these maps are just to show the working of the skills, will not appear ingame, except for the bank, shop and under the bank

thanks for posting about it, since its my 1st game it really needs allot of work, the hardest will be the massive amount of npcs that are in runescape and the working of the dwarven multi cannon

i will load this rpg with 317 npcs and items, then try the characters, then the mapping and i then will see what i further can do

greets various

ShinyToyGuns

If you need help with mapping or even just pre-testing, feel free to hit me up.

I don't check this site everyday, but I do check my emails everyday...so if you wanna contact me, that's probably the best way (or via private message on the site, which will get directly sent to my email)
Days
I've missed so many days
In a world that has become an unfamiliar place
Now to you, I'm just an unfamiliar face

~Shiny Toy Guns, Blown Away (2008)

Various

thanks for the offer, but i have some people that test, my friend made a gaming forum and all people would like to test that are on that forum