sure

Okay so
the battlers are ment to appear on the left side of the screen (allways the one whos turn it is)
The coomandos
- attack
- defend
- skills
- item
- XXX ( for optional battle events stuff)*
- escape
are suppose to be listed next to the battler
the boxes with the name / condition and the hp and np gauges
are at the bottum and are supposed to be in one row
and blink ( flash what ever) dpending on which characters turn it is
If an item or a skill is used the list of useable items / skills is ment to appear in a a new box on the right side of the screen
and the amount of this item or the mp this skill would use - are displayed aswell
Once you choose "attack" or a skill you like to use - eather an arrow shows up or the target starts to blink
** also there are still ment to be hp gauges over the monster sprite
the discription box (on top) on the other hand is only suppose to pop up once a description is needed
* id would be nice if there is a change to trigger a switch depending on the character
for example hero 1 attacks and hero 2 selects "XXX" and triggers the " hero 2 xxx switch" which then can be used in the troop events so you can make like costume things like blue magic or all sorts
so i hope thats better understanable ^^