[XP] Blizz-ABS Controller for RMX-OS

Started by Blizzard, January 17, 2010, 05:02:36 pm

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Ununoctium

The PvP system's a little weird.
It'll display the amount of damage I or another player did, but nobody actually takes any damage.

Blizzard

Alright, I sat down today and I fixed the problem with respawning enemies. I also did a few additional minor things and fixes that I came across.

This version requires Blizz-ABS 2.85. But Blizz-ABS 2.85 is not out yet. There is a bug in Blizz-ABS that causes this script not to work properly. Basically, you can edit Blizz-ABS code yourselves until winkio puts up the real thing.

Find this line:

Code: should be line 6600 in part 3
elsif character.is_a?(Map_Enemy) && !character.ai.lifeless?


and change it to this:

Code: should be line 6600 in part 3
elsif character.is_a?(Map_Enemy)


This fixes a problem that when an enemy is killed and the G-Master processor changes, the enemy won't respawn until it is switched back to the player who killed the enemy.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

MOAL

January 31, 2013, 07:20:11 am #342 Last Edit: January 31, 2013, 07:39:44 am by MOAL
Anyone know if there's a way to bypass the needing 2.85 version of BABS for now?

Edit: Saw this thread http://forum.chaos-project.com/index.php/topic,12815.0.html but it didn't really help, sadly.

Blizzard

That's because winkio still hasn't released 2.85. >_>
That line where it crashes, just above it should this line:

if !$BlizzABS || BlizzABS::VERSION < 2.85


Change it to:

if !$BlizzABS || BlizzABS::VERSION < 2.84


Or just replace it with the updated version that I just updated.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

MOAL

Whoops, tried that for myself at first but it didn't work. It works now. But there are several problems going on now:
Spoiler: ShowHide
if you don't mind taking a look, I don't want to annoy anyone.

Blizzard

Make sure that you clean out the database after you have add/removed Blizz-ABS. The database is technically the save data and Blizz-ABS adds additional save data so you can't use the same saves after adding and removing Blizz-ABS.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

MOAL

Oops, I completely forgot to do that. Ha :) Thanks Blizz, it works now.

Blizzard

There seemed to be a crash when you turned down a party request that nobody noticed before. I updated the script.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

KnightPL

I have a problem:

When start the server:
Spoiler: ShowHide


Next

Next



When start the game:
Spoiler: ShowHide

Blizzard

Are you sure that you copied the scripts properly?
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

KnightPL

June 15, 2013, 01:14:09 pm #351 Last Edit: June 15, 2013, 01:17:45 pm by KnightPL
hehe thanks  :haha: really wrong copied :facepalm: , but now I have this error:
when start the game and conntect to the server: (I tried to connect three times)
Spoiler: ShowHide

And error in the game:
Spoiler: ShowHide

Blizzard

Use the new cfg.ini. Some settings were added that are required for the server to run.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

KnightPL

June 15, 2013, 04:07:26 pm #353 Last Edit: June 17, 2013, 11:20:25 am by KnightPL
new cfg.ini i.e.?
I have
NAME = 'localhost'
HOST = '10.2.6.117'
PORT = 54269
GAME_VERSION = 1.0

LOG_MESSAGES = true
LOG_ERRORS = true
LOG_ACTIONS = true

DEBUG_MODE = false

MAXIMUM_CONNECTIONS = 50
LOGIN_TIMEOUT = 120
AUTO_RESTART = true
RESTART_TIME = 5
USE_IP_BANNING = true
PREVENT_ZOMBIE_CLIENTS =
RUBY_PROMPT = false
OPTIMIZE_DATABASE_ON_STARTUP = false
DATABASE_CONNECTION_TIMEOUT =

SQL_HOSTNAME = '127.0.0.1'
SQL_USERNAME = 'joomla'
SQL_PASSWORD = 'joomla'
SQL_DATABASE = 'rmxosdb'

INBOX_SIZE = 20

EXTENSIONS = [
'controller.rb',
]


Can anyone give me new code cfg.ini?

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

KnightPL

Where? I have :
Spoiler: ShowHide

NAME = 'localhost'
HOST = '10.2.6.117'
PORT = 54269
GAME_VERSION = 1.0

LOG_MESSAGES = true
LOG_ERRORS = true
LOG_ACTIONS = true

DEBUG_MODE = false

MAXIMUM_CONNECTIONS = 50
LOGIN_TIMEOUT = 120
AUTO_RESTART = true
RESTART_TIME = 5
USE_IP_BANNING = true
PREVENT_ZOMBIE_CLIENTS =
RUBY_PROMPT = false
OPTIMIZE_DATABASE_ON_STARTUP = false
DATABASE_CONNECTION_TIMEOUT =

SQL_HOSTNAME = '127.0.0.1'
SQL_USERNAME = 'joomla'
SQL_PASSWORD = 'joomla'
SQL_DATABASE = 'rmxosdb'

INBOX_SIZE = 20

EXTENSIONS = [
'controller.rb',
]

And this cfg.ini not working. I do not see any other cfg.ini or configuration server.

Blizzard

It's in the same folder as RMX-OS.rb when you download RMX-OS.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

KnightPL

In this folder i have:
Spoiler: ShowHide
[folder] bin
[folder] Database
[folder] Extensions
[folder] logs
[folder] src
[folder] Utility
[file] cfg.ini (this cfg not working)
[file] gui_cfg.ini (cfg rmx-os gui)
[file] libmysql.dll
[file] libmysql.so
[file] MySql.Data.dll
[file] RMX-OS GUI.exe
[file] RMX-OS Manual.chm
[file] RMX-OS.rb


there is no other cfg.ini.


G_G

Then download a newer version of RMX-OS

KnightPL

I downloaded from here today: http://forum.chaos-project.com/index.php?topic=3869.0
I downloaded demo and are the same files.